video

C# Video concatenation using FFMpegConverter

只愿长相守 提交于 2021-02-07 10:57:18
问题 I need to implement video concatenation in my ASP.NET Web API. I could successfully concatenate some sample videos downloaded from internet using 'FFMpegConverter' Nuget Package . But when I tried concatenating files captured from my mobile and tried opening it, I got the following error. Below is the code snippet I'm using: var ffMpeg = new NReco.VideoConverter.FFMpegConverter(); ffMpeg.ConcatMedia(_fileNames, videoRootPath.mp4, NReco.VideoConverter.Format.mp4, set); These are the Property

Playing facebook video in Android?

你。 提交于 2021-02-07 10:53:52
问题 Is there any way to play facebook video with autoplay in Android? I tired to use WebView, but it seems html5 mobile does not allow auto play video. WebSettings webSettings = mainWebView.getSettings(); webSettings.setJavaScriptEnabled(true); webSettings.setMediaPlaybackRequiresUserGesture(false); mainWebView.setWebChromeClient(new WebChromeClient()); mainWebView.setScrollBarStyle(View.SCROLLBARS_INSIDE_OVERLAY); mainWebView.loadUrl("https://www.facebook.com/video/embed?video_id

Recording video in specified time intervals and then saving them into file OpenCv Python

自作多情 提交于 2021-02-07 10:51:57
问题 Here are my goals. Capture video continuously until 'q; is pressed Every ten seconds save the video in created directory file Continue step two until 'q' is pressed I am executing the following code. But when creating files it's creating 6kb files and saying cannot play. I am fairly new to opencv and python. Not sure what I am missing. Running this code on pycharm with Python 3.6. Also the cv2.imshow('frame',frame) stops after ten seconds but recording is happening in background and files are

Python-Opencv Write x264 video on memory buffer

随声附和 提交于 2021-02-07 10:34:19
问题 I have a problem for writing x264 video(or single frame) on memory buffer. In opencv for images, imencode and imdecode do this task. But i want save x264 video frame for lower memory usage and sending on internet. I am able to with jpeg but jpeg size bigger than x264 video frame and quality much worser. I searched but i can't find how i write video frame on buffer. Here is the example code to taking frames on webcam import numpy as np import cv2 cap = cv2.VideoCapture(0) cap.set(3,320) cap

stream mp4 video with node fluent-ffmpeg

╄→尐↘猪︶ㄣ 提交于 2021-02-07 09:50:53
问题 I'm trying to create video stream server and client with node fluent-ffmpeg , express and ejs . And a haven't solve this for a while. What I want to do is to play video beginning by certain time. The following codes make it with Safari browser on windows but with others it makes a loop of a few seconds or it says video format not supported server code (run.js) : app.get('/video', function(req, res) { //define file path,time to seek the beegining and set ffmpeg binary var pathToMovie = '..

stream mp4 video with node fluent-ffmpeg

安稳与你 提交于 2021-02-07 09:48:58
问题 I'm trying to create video stream server and client with node fluent-ffmpeg , express and ejs . And a haven't solve this for a while. What I want to do is to play video beginning by certain time. The following codes make it with Safari browser on windows but with others it makes a loop of a few seconds or it says video format not supported server code (run.js) : app.get('/video', function(req, res) { //define file path,time to seek the beegining and set ffmpeg binary var pathToMovie = '..

How to start video from where it stopped

妖精的绣舞 提交于 2021-02-07 08:27:41
问题 I am using VideoView for playing video. If I go out of the application, while returning to the application ie in onResume() it should play the video from where it was stopped. 回答1: To get the current progress(check this in onPause): long progress = mVideoView.getCurrentPosition(); To resume (in onResume): mVideoView.seekTo(progress); 回答2: In onPause(), save the current position of the player, e.g. in shared preferences. In onResume(), retrieve the value and then use MediaPlayer.seekTo() to

How to start video from where it stopped

≯℡__Kan透↙ 提交于 2021-02-07 08:26:45
问题 I am using VideoView for playing video. If I go out of the application, while returning to the application ie in onResume() it should play the video from where it was stopped. 回答1: To get the current progress(check this in onPause): long progress = mVideoView.getCurrentPosition(); To resume (in onResume): mVideoView.seekTo(progress); 回答2: In onPause(), save the current position of the player, e.g. in shared preferences. In onResume(), retrieve the value and then use MediaPlayer.seekTo() to

How to start video from where it stopped

扶醉桌前 提交于 2021-02-07 08:25:15
问题 I am using VideoView for playing video. If I go out of the application, while returning to the application ie in onResume() it should play the video from where it was stopped. 回答1: To get the current progress(check this in onPause): long progress = mVideoView.getCurrentPosition(); To resume (in onResume): mVideoView.seekTo(progress); 回答2: In onPause(), save the current position of the player, e.g. in shared preferences. In onResume(), retrieve the value and then use MediaPlayer.seekTo() to

Splitting webm video to png with transparency

a 夏天 提交于 2021-02-07 08:11:41
问题 I need to split a webm encoded video into png frames, without losing transparency. I use the following ffmpeg command: ffmpeg -i dancer1.webm -pix_fmt rgba frames/%04d.png This produces a directory of pngs, but why is each output frame is missing transparency? I have used this example video, which contains an alpha channel. See it playing over a background here. Here's an example output frame from ffmpeg: ffmpeg produces the following output when it runs: ffmpeg version N-60294-g549f052