video

Base64-encoding a Videofile in js

Deadly 提交于 2021-02-08 06:47:11
问题 So i've got a video file and the path to it (e.g. /outerfolder/innerfolder/video.mp4 ). I now want to encode this video with Base64 in JS so that I am able to store it in a database. If you could help me with the encoding of the video file, I would be very thankful. Thanks in advance. 回答1: You could encode the file with the following function to convert your file to an ArrayBuffer: [update] //<input type=file id="encondeMP4"> var encodeMP4 = document.getElementById('encondeMP4'); You now add

creating video from selected images using FFMPEG through command Line Android

*爱你&永不变心* 提交于 2021-02-08 04:52:12
问题 i am trying to make a video from selected images from command line using ffmpeg in android using this project as my source i m trying to make video this is the command i m trying to create video String[] ffmpegCommand = {ffmpegBin, "-y", "-qscale", "1", "-r", "" + frameRate, "-i", image1.getAbsolutePath(), "-t", "" + (((4) * 30) + 4), //"-s",heightwidth, "-i", image2.getAbsolutePath(), "-t", "" + (((4) * 30) + 4), //"-s",heightwidth, "-i", image3.getAbsolutePath(), "-t", "" + (((4) * 30) + 4)

MediaPlayer Video Size Codenameone?

血红的双手。 提交于 2021-02-07 20:45:26
问题 I have been working on VideoCapture with Codename one using String file=Capture.captureVideo(); Media video = MediaManager.createMedia(file, true); f.addComponent(BorderLayout.CENTER, video.getVideoComponent()); f.revalidate(); and once we do that the problem when we try to open the Media in a MediaPlayer component , the video appear too small for the screen most of the time , and sometime it get fit to the form , the question is : how can I adjust the media inside the MediaPlayer component

MediaPlayer Video Size Codenameone?

蹲街弑〆低调 提交于 2021-02-07 20:43:14
问题 I have been working on VideoCapture with Codename one using String file=Capture.captureVideo(); Media video = MediaManager.createMedia(file, true); f.addComponent(BorderLayout.CENTER, video.getVideoComponent()); f.revalidate(); and once we do that the problem when we try to open the Media in a MediaPlayer component , the video appear too small for the screen most of the time , and sometime it get fit to the form , the question is : how can I adjust the media inside the MediaPlayer component

FFmpeg code not working on http url for thumbnail extraction

我的未来我决定 提交于 2021-02-07 20:29:06
问题 I am trying to extract thumbnail from sharepoint 2013 video library. I found a link which can extract using ffmpeg. this is the link: [How can I save first frame of a video as image? filename = "http://siteurl/" + items["FileRef"].ToString(); When i replaced the input file with sharepoint site url and video name then it does not produce any thumbnail. I also gives error on ffmpeg.Start(); ffmpeg.WaitForExit(); ffmpeg.Close() I would like to understand how make it work for http url. If it is

Workaround playing a video .mov file in iOS app? Also related to Adobe Flash Animations

落爺英雄遲暮 提交于 2021-02-07 18:22:30
问题 After researching lots on StackOverflow and Class References, iOS MPMoviePlayerController cannot play .mov video files. AVPlayer can play .mov files but there are no controls. I want my app to play .mov files, because Adobe Flash Animation provides .mov as the cleanest and native looking video. If I convert the same video to mp4 (supported formats) there is loss in quality, even when I turn the video rate to 100 MB/s and highest quality video. Quite ironic, QuickTime is Apple's intellectual

Workaround playing a video .mov file in iOS app? Also related to Adobe Flash Animations

不羁的心 提交于 2021-02-07 18:22:09
问题 After researching lots on StackOverflow and Class References, iOS MPMoviePlayerController cannot play .mov video files. AVPlayer can play .mov files but there are no controls. I want my app to play .mov files, because Adobe Flash Animation provides .mov as the cleanest and native looking video. If I convert the same video to mp4 (supported formats) there is loss in quality, even when I turn the video rate to 100 MB/s and highest quality video. Quite ironic, QuickTime is Apple's intellectual

rendering video on a texture in LibGDX

本秂侑毒 提交于 2021-02-07 13:39:14
问题 i am new to LibGDX i'm building a game and i have an animated background that has about 10 seconds of animation (250 frames aprox.) since it's useless to try and build a sprite sheet for this (large background of course) is there a way to render video files are png sequence to a texture so i can have my animated background drawn in the game? 回答1: There is now an extension for video playback gdx-video. 回答2: If your idea is to put a texture on background and render the image and timely replace

rendering video on a texture in LibGDX

雨燕双飞 提交于 2021-02-07 13:38:36
问题 i am new to LibGDX i'm building a game and i have an animated background that has about 10 seconds of animation (250 frames aprox.) since it's useless to try and build a sprite sheet for this (large background of course) is there a way to render video files are png sequence to a texture so i can have my animated background drawn in the game? 回答1: There is now an extension for video playback gdx-video. 回答2: If your idea is to put a texture on background and render the image and timely replace

Embeded YouTube video not available in iframe HTML

与世无争的帅哥 提交于 2021-02-07 13:00:20
问题 I have a list of embedded youtube videos. My problem is that out of the four videos I display one returns the error: Video not available . I have tried changing the browser, but it doesn't work either. I have also checked if the video allows being embedded on external sides. If I look at the console of my browser no exception is thrown. <li class="col-sm-3 col-xs-6 single_item vid"> <iframe width="100%" height="315" src="https://www.youtube.com/embed/KdbDDVcw7qc?rel=0" frameborder="0" allow=