Json.NET vs Newtonsoft.Json SerializationBinder is different
问题 I know there are many similar questions in this topic, yet I did not find my answer here. I have downloaded Json.net in Unity and Newtonsoft.json as a NuGet package in a different project. The Newtonsoft.json is working and I tried to use this working solution in a Unity project. I need to use ISerializationBinder for converting an abstract class hierarchy and I want to serialize/deserialize the classnames only , and not their full assembly name. (Reason for that is that the C# code should