Is it possible to use 2 textures (one on top of the other) as a Material without using custom Shaders?
问题 I'm learning three.js and I've done a few a examples on it and basic shaders (One being Codrop's "the aviator" tutorial), but right now I'm stumped trying to create a simple cube with 2 textures at once. I would like to use 2 transparent .png textures at the same time for each of the square's face. Is this possible without recurring to custom shaders? I already saw this answer, but I've had no success getting it to work correctly because of it's complexity and being rather new to shaders. For