swift2

RxSwift table view with multiple custom cell types

吃可爱长大的小学妹 提交于 2020-06-10 07:28:13
问题 I'w wonder is there any code example for RxSwift when I can use multiple custom cells inside one table view. So for example I have two section and first section has 10 cells with type CellWithImage identifier and second section has 10 cells with type CellWithVideo identifier. All tuts and code examples which I've founded are using only one cell type, for instance RxSwiftTableViewExample Thanks for any help 回答1: I've managed it using RxSwiftDataSources, it allow you to use custom cells with

In Swift, how to get the device orientation correctly right after it's launched?

左心房为你撑大大i 提交于 2020-06-08 07:42:19
问题 I use following code to see if the device is in landscape mode or not: UIDevice.currentDevice().orientation.isLandscape.boolValue It works BUT if I put my device in landscape mode before the app is launched, and after viewDidLoad , I call this line of code, it always returns false . If I use this instead: interfaceOrientation.isLandscape it returns true , which is correct, but the compiler is showing a warning that interfaceOrientation was deprecated in iOS 8.0 . What is the correct way to

In Swift, how to get the device orientation correctly right after it's launched?

你。 提交于 2020-06-08 07:42:07
问题 I use following code to see if the device is in landscape mode or not: UIDevice.currentDevice().orientation.isLandscape.boolValue It works BUT if I put my device in landscape mode before the app is launched, and after viewDidLoad , I call this line of code, it always returns false . If I use this instead: interfaceOrientation.isLandscape it returns true , which is correct, but the compiler is showing a warning that interfaceOrientation was deprecated in iOS 8.0 . What is the correct way to

“Swift Language Version” (SWIFT_VERSION) is required to be configured correctly for targets which use Swift

我的未来我决定 提交于 2020-05-11 03:57:35
问题 I just did the last Xcode update (8.3), and I have the message : “Swift Language Version” (SWIFT_VERSION) is required to be configured correctly for targets which use Swift. Use the [Edit > Convert > To Current Swift Syntax…] menu to choose a Swift version or use the Build Settings editor to configure the build setting directly. Knowing that the "Use Legacy Swift Language Version" option has just been removed from the build settings, how can I generate my app in Swift 2.3 without doing any

When @objc and @nonobjc write before method and variable in swift?

别来无恙 提交于 2020-05-10 02:24:05
问题 When I declare static parameter in extension of class then I have to write @nonobjc before variable like @nonobjc static let test = "test" and sometimes i have to write @objc before method, so what is use of @objc and @nonobjc in swift. can anyone help me for this problem ? 回答1: This is explained in the Apple's official documentation about Objective-C - Swift interoperability: When you use the @objc(name) attribute on a Swift class, the class is made available in Objective-C without any

When @objc and @nonobjc write before method and variable in swift?

╄→尐↘猪︶ㄣ 提交于 2020-05-10 02:17:53
问题 When I declare static parameter in extension of class then I have to write @nonobjc before variable like @nonobjc static let test = "test" and sometimes i have to write @objc before method, so what is use of @objc and @nonobjc in swift. can anyone help me for this problem ? 回答1: This is explained in the Apple's official documentation about Objective-C - Swift interoperability: When you use the @objc(name) attribute on a Swift class, the class is made available in Objective-C without any

How to take STDIN in Swift playground

我们两清 提交于 2020-04-04 09:13:13
问题 I know that to program in STDIN and STDOUT, we need to make an command line project in Xcode. But how do I take a standard input in playground. Whenever I try to run such code in playground var input = readLine()! I always get this error Execution was interrupted, reason: EXC_BAD_INSTRUCTION (Code=EXC_l386_INVOP, subcode=0x0) Is it possible to take STDIN in playground or not? UPDATE I know this error is because of nil input variable but want to know how to overcome this nil value. 回答1: Fixed

How to take STDIN in Swift playground

你说的曾经没有我的故事 提交于 2020-04-04 09:12:48
问题 I know that to program in STDIN and STDOUT, we need to make an command line project in Xcode. But how do I take a standard input in playground. Whenever I try to run such code in playground var input = readLine()! I always get this error Execution was interrupted, reason: EXC_BAD_INSTRUCTION (Code=EXC_l386_INVOP, subcode=0x0) Is it possible to take STDIN in playground or not? UPDATE I know this error is because of nil input variable but want to know how to overcome this nil value. 回答1: Fixed

How to take STDIN in Swift playground

跟風遠走 提交于 2020-04-04 09:11:24
问题 I know that to program in STDIN and STDOUT, we need to make an command line project in Xcode. But how do I take a standard input in playground. Whenever I try to run such code in playground var input = readLine()! I always get this error Execution was interrupted, reason: EXC_BAD_INSTRUCTION (Code=EXC_l386_INVOP, subcode=0x0) Is it possible to take STDIN in playground or not? UPDATE I know this error is because of nil input variable but want to know how to overcome this nil value. 回答1: Fixed

Ambiguous reference to member Swift 3

半城伤御伤魂 提交于 2020-03-13 06:05:15
问题 I am migrating my project from Swift 2.3 to Swift 3. And having difficulty as expected. Here is a function which is being used for OAuth, using OAuthSwift. I have tried to convert class func OAuthSwiftAuthorization(inViewController viewController: UIViewController, withOAuthInfo info:FitnessTracker, successHandler:@escaping MyOAuthNewSuccessHandler, failure: @escaping ((_ error: NSError) -> Void)) { let oauthswift = OAuth2Swift( consumerKey: info.consumerKey, consumerSecret: info