Couldn't make a particle follow a path in spriteKit
问题 This is the animation in XCode SKEmitter editor (I want to achieve this on the iPhone) : This is the animation on the iPhone (I don't want this animation): Using this code: let sparkEmmiter = SKEmitterNode(fileNamed: "fireflies.sks") self.addChild(sparkEmmiter) // self is a SKScene var circle: CGPathRef? = nil circle = CGPathCreateWithEllipseInRect(CGRectMake(400, 200, 200, 200), nil) let followTrack = SKAction.followPath(circle!, asOffset: false, orientToPath: true, duration: 3.0) let