Controlling dynamic properties in Shady according to video frames not time
问题 I am trying to use Shady to present a sequence of image frames. I'm controlling the flow from another machine, so that I first instruct the machine running Shady to present the first frame, and later on to run the rest of the frames. I create a World instance, and attach to it an animation callback function. Within this callback I listen for communications from the other machine (using UDP). First I receive a command to load a given sequence (stored as a numpy array), and I do def