three.js - Adjusting opacity of individual particles
问题 I am trying to vary the opacity of particles as a function of their distance from a plane. This issue describes my problem, and the answer a year ago was essentially \"you can\'t\" . Opacity is apparently a parameter of a material, not an element, and hence individual particle opacity is not possible. Has anything changed, is there any way I could achieve this? If individual particle colouring is possible, I imagine this isn\'t out of reach. Cheers 回答1: ParticleSystem has been renamed to