Applying part of a texture (sprite sheet / texture map) to a point sprite in iOS OpenGL ES 2.0
It seems this should be easy but I'm having a lot of difficulty using part of a texture with a point sprite. I have googled around extensively and turned up various answers but none of these deal with the specific issue I'm having. What I've learned so far: Basics of point sprite drawing How to deal with point sprites rendering as solid squares How to alter orientation of a point sprite How to use multiple textures with a point sprite , getting closer here.. That point sprites + sprite sheets has been done before, but is only possible in OpenGL ES 2.0 (not 1.0) Here is a diagram of what I'm