Recommended practice environment for OpenGL ES 2.0?
问题 I decided to learn some OpenGL ES 2.0 and I am trying to pick a practice platform for it. What comes to possible target platform, it could be Android, iPhone or WebGL. But I don't want to spend too much time and effort to get the environment setup properly. Would you recommend WebGL for a fast start to OpenGL ES 2.0 learning or something else? Edit: I am using Mac and I am not really interested in ES 1.x at the moment. 回答1: If you register as a developer at the iOS Developer Center (free),