mo-cap

ARKit 3.0 – Replicating robot character in Motion Capture RealityKit

£可爱£侵袭症+ 提交于 2020-01-23 10:53:06
问题 I'm trying to make a 3d model like robot provided by Apple in Motion Capture example (shown at WWDC 2019) which can mimic me in motion capture ARKit 3.0 by replacing robot character given by Apple. Desired Solution: Is there any special software which Apple used to create robot.usdz file? If yes, then please provide details for it? How can we convert formats like .glb / .gltf / .obj / .dae file to .usdz using Apple’s Python based tool without affecting it’s scene graph? How can we edit the

ARKit 3.0 – Replicating robot character in Motion Capture RealityKit

假装没事ソ 提交于 2020-01-23 10:52:13
问题 I'm trying to make a 3d model like robot provided by Apple in Motion Capture example (shown at WWDC 2019) which can mimic me in motion capture ARKit 3.0 by replacing robot character given by Apple. Desired Solution: Is there any special software which Apple used to create robot.usdz file? If yes, then please provide details for it? How can we convert formats like .glb / .gltf / .obj / .dae file to .usdz using Apple’s Python based tool without affecting it’s scene graph? How can we edit the