Animating an MKOverlayView
I have an MKOverlayView that displays animated radar data as a series of images. The issue I have is that the radar images are chopped into tiles by MapKit. To swap images I have a timer that calls an update function which sets the current image in my overlay and then calls the following [myRadarOverlayView setNeedsDisplayInMapRect:self.mapView.visibleMapRect]; The overlay updates, but does so one tile at a time so I get a choppy animation. Any ideas about how make all the tiles animate (i.e. swap images) at the exact same time? I solved this by adding a UIImageView as a subview of the