Click through an Actor in libGDX
问题 I have an overlay in my game that consists of an image of a screen, and a set of buttons that are "on" the screen. Screenshot: My Screen has one Stage . The Stage has a set of Group objects, which I think of as layers. The first group has the backgrounds, the groups in the middle has the game elements, and the frontmost group has the screen overlay. The overlay layer consists of one Image , the screen itself, and four TextButton (one in each corner). This would work great, if it weren't for