libgdx multiple objects implementing InputProcessor
问题 So on my Screen I have two objects of the same class that implement InputProcessor with the following keyDown() method: @Override public boolean keyDown(int keycode) { if (keycode==fireKey) { System.out.println("Reporting keydown "+keyCode); } return false; } The problem is when I instantiate these two objects, only the last one instantiated receives any keyDown events. I need both objects (or however many there are) to receive keyDown events. 回答1: You need to use an InputMultiplexer to