Opening LibGDX project in Eclipse (ADT Bundle)

元气小坏坏 提交于 2019-12-29 09:06:11

问题


Currently using ADT Bundle for Windows for developing Android applications.
It has built-in a Eclipse IDE, and is easy and ready to use. (Just extract the .zip, no installing required)

However, I want to develop a libGDX project using that Eclipse IDE.
I have successfully generated a libGDX project using gdx-setup.jar.
To import this generated project to Eclipse, this libGDX wiki says that in Eclipse IDE I should go to

File -> Import -> Gradle -> Gradle Project

But I don't find any Gradle in the Import window, here's the screenshot:

I tried importing it using Existing Android Code Into Workspace. But it has multiple errors.

I also found the Eclipse Integration Gradle and Spring Tool Suite
I can't figure out how they works and how to install them.
Please tell me how can I install those plugins.
If there's a step-by-step guide to develop a libGDX project in Eclipse IDE (ADT Bundle), that would be great.
Thanks


回答1:


what you're looking for is the Eclipse Gradle Integration Tool which you can add to Eclipse as a module.

To do this, you must go to Help -> Install New Software -> Add -> specify name such as 'Gradle', and add the following location: http://dist.springsource.com/release/TOOLS/gradle

This will install Gradle integration module into your ADT, and you'll be able to import the project.

A tutorial that I liked by the way on LibGDX was the following: http://www.gamefromscratch.com/page/LibGDX-Tutorial-series.aspx

EDIT: The new ADT 23.0.2 does not allow installing it directly, you need to go to Help -> Install New Software -> Work With -> Juno -> General Purpose Tools -> Marketplace Client, and then search for Gradle and add the Gradle Integration tool (not the 4.4 one).



来源:https://stackoverflow.com/questions/24031573/opening-libgdx-project-in-eclipse-adt-bundle

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!