Killing all processes, force everything to stop
问题 I have a game that runs off of JPanel which has on it many other things which have their own independent timers and such. It seems that when I try to remove the panel from my frame to replace it with another JPanel it refuses to actually end all of its own processes. So even if I am able to remove it from the screen of the panel by removing it and setting it null , its processes are still going off in the background, IE the music and the stuff flying around. What i need to know is some