google-play-services

Google Games APIs requires games_lite function

妖精的绣舞 提交于 2019-12-13 16:57:26
问题 I work with Google Play Games Services. I took the code from the official example. Try with API 27 and with API 17. All works only under one account (owner Google Developer Console), under any other - no. I get this: E/AndroidRuntime: FATAL EXCEPTION: GoogleApiHandler java.lang.IllegalStateException: Games APIs requires https://www.googleapis.com/auth/games_lite function. at com.google.android.gms.common.internal.zzbq.zza(Unknown Source) at com.google.android.gms.games.internal

Migration of Google Project to Firebase Console

情到浓时终转凉″ 提交于 2019-12-13 16:21:43
问题 Will importing a Google Project into Firebase interfere with or break the operation of any legacy applications using the related APIs? For example, we currently use the Youtube APIs to allow users to upload videos to a website. Would this be affected after migrating? 回答1: It shouldn't break the legacy applications since the API key etc will remain the same. I've migrated the Google Project to Firebase project. I used to use Google Cloud Messaging API. Now I migrated from GCM to FCM (Firebase

OnMapReadyCallback cannot be resolved to a type

我们两清 提交于 2019-12-13 15:24:21
问题 I'm new to Google Maps inside an Android app and I'm trying to test the example that is included in the documentation: https://developers.google.com/maps/documentation/android/ I did some research and apparently this was included in the latest Google Play Services package. I really think I have the last one, but I still cannot resolve OnMapReadyCallback. This is how it looks: Does anybody know what I could be missing? Thanks 回答1: Probably you need to change to Google APIs, go to properties ->

Android app install verification

拥有回忆 提交于 2019-12-13 15:14:00
问题 I have an app which list some campaigns(list of apps) that user can install and earn the points. Now here my main concern is security. some of the user installing the apps either from emulator or vpn or something else so that my client is not getting app installs in google play store. i have seen some apps like cash pirate,app money etc which does not give points if campaign is installed through emulator. how can i verify that campaign is installed through phone or emulator or vpn . NOTE : I

Authentication error for Google account when installing my Application

不问归期 提交于 2019-12-13 15:07:04
问题 I am able to use Google Play and download/install apps. But when I try to install my app which is already published and visible on Google Play store, I keep getting the following error: Authentication is required. You need to sign in to your Google Account. I have tried it on different android devices, reset the Google account on the mobile device and re-logged in. I still end up getting the same error only for my app. Please advice if you have encountered a similar error. Lots of remedies

getLastLocation() always null in GoogleApiClient

我的梦境 提交于 2019-12-13 14:16:46
问题 Am trying to build an application that requests the current location using the GoogleClientApi and LocationServices, but the Location is always null even that I enabled the WiFi,Mobile Data and GPS , tested it on several devices all the same the permissions from the manifest.xml : <uses-permission android:name="com.google.android.providers.gsf.permission.READ_GSERVICES" /> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" /> <uses-permission android:name="android

All gms/firebase libraries must use the exact same version specification Android Studio

浪尽此生 提交于 2019-12-13 13:50:46
问题 I know this question has been asked many time but I couldn't figure this out. Let me explain on 2 may firebase has announced that Firebase Android SDKs now have independent version numbers. Check here : Firebase Android Release Notes So I have changed all firebase libraries version numbers according to documentation in my project. After that Android Studio start showing Warning message on implementation 'com.google.android.gms:play-services-auth:15.0.1' But it compiles and generating build

Play Store Rejected READ_SMS Permission [closed]

我们两清 提交于 2019-12-13 10:14:05
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 8 months ago . I removed sms permission from manifest but playstore not accepting my app manifest. Then also Play store Rejected my App. 回答1: That happen because of new android version 9.In android 9 user can enable and disable particular permission in app settings. for that you have to handle run time permission. You have to

google play services version issue real device

霸气de小男生 提交于 2019-12-13 07:46:49
问题 I´m new on android developement, and i have faced some troubles with google maps. here are a few questions I´know that adv with target 4.2 or higher includes google play services, does this imply that real devices with lower versions will not run my app? 01-28 15:46:55.529: W/GooglePlayServicesUtil(627): Google Play services out of date. Requires 4132500 but found 4131530 the lowest version for my app is 2.3 and it worked until i use gps and polilyne to draw routes between markers. I found a

GoogleMapView is not loading tiles

梦想的初衷 提交于 2019-12-13 07:26:41
问题 I have simple Fragment class, specialized for displaying Google Map: public class MapFragment extends Fragment implements Map, OnMapReadyCallback { private static final String TAG = MapFragment.class.getSimpleName(); @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View view = inflater.inflate(R.layout.fragment_map, container, false); MapView googleMapView = (MapView) view.findViewById(R.id.mapFragment_mapView); googleMapView