google-play-services

Failed to resolve com.google.android.gms play-services-auth:11.4.0

馋奶兔 提交于 2019-12-16 19:59:54
问题 I am trying to write code for Android FirebaseUI — Auth in my android project but from last two days, I am getting errors in my current code and don't know how to fix it. trying hard but nothing happened in the right way. here is my build.gradle(project:FriendlyChat) // Top-level build file where you can add configuration options common to all sub-projects/modules. buildscript { repositories { jcenter() mavenLocal() } dependencies { classpath 'com.android.tools.build:gradle:2.2.2' // NOTE: Do

How to solve gradle googleplayservices version error in flutter?

房东的猫 提交于 2019-12-14 03:59:26
问题 I am getting a google play services error in android studio and i am using flutter. I have tried various solutions but nothing seems to work. I have tried to change the version of googleplayservices but its the same. Failed to capture fingerprint of input files for task ':app:checkDebugClasspath' property 'compileClasspath' during up-to-date check. > In project 'app' a resolved Google Play services library dependency depends on another at an exact version (e.g. "[15.0. 1]", but isn't being

Scan QRcode with inverted colors using Vision API

最后都变了- 提交于 2019-12-14 03:55:30
问题 After struggling a few hours on making my app detect this QRCode: I realized that the problem was the in the QRCode appearance. After inverting the colors, the detection was working perfectly.. Is there a way to make Vision API detect the first QRCode? I tried to enable all symbologies but it did not work. I guess it is possible because the app QR Code Reader detects it. 回答1: I think this is still an open issue, please see link for details. One workaround for this as stated by a developer:

Real Time Multiplayer Best way for pushing updates on android

五迷三道 提交于 2019-12-14 03:28:31
问题 I'm currently developing a Real-Time Multiplayer top down shooter. The Multiplayer is "working" and I'm currently struggling with pushing the player updates such as position and fired shots. My first try was using the service "appWarp" which worked perfectly but isn't free and only provided around 2 Million Messages in the free version which i completely filled in around 2 weeks with only 2 devices and 2 players. ( Maybe way to much updates send ) Then I implemented Google Play Game Services

migrate to new google play service lib

雨燕双飞 提交于 2019-12-14 02:26:18
问题 Hii m newbie in java everyone, i would like to update my app with the new google play service lib, i have edited xml layout file, but the src file shows me this errors : The type AdListener cannot be a superinterface of AdManager; a superinterface must be an interface adview must be on the public void onCreate ? here is a part of code: public class GameActivity extends Activity implements AdListener { ..... ...... private InterstitialAd interstitial; @Override public void onCreate(Bundle

Service Version update required? [duplicate]

折月煮酒 提交于 2019-12-14 01:25:44
问题 This question already has answers here : Google Play Services update (6 answers) Closed 4 years ago . I am working on Xamarin Android Application.I am getting ConnectionResult{statusCode=SERVICE_VERSION_UPDATE_REQUIRED, resolution=null, message=null when I try to log in through Google plus in my application.What does this mean? How can I solve this? 回答1: This message indicates that you need to update Google Play Servcies: The message from ConnectionResult The installed version of Google Play

Rate Limit Exceeded error when using Google Cloud Messaging API

巧了我就是萌 提交于 2019-12-14 00:15:59
问题 When using the Google Cloud Messaging API to send messages between a backend server and an Android/Chrome client, the backend server can, at times, receive a rate limit exceeded response code. This code is “DeviceMessageRateExceeded” for a HTTP Connection Server and “DEVICE_MESSAGE_RATE_EXCEEDED” for a Cloud Connection Server. What is this error code and how should it be managed? 回答1: The rate limit exception code indicates that you are sending messages from a backend server too frequently.

com.google.android.gms.common.GooglePlayServicesUtil class not found error (again)

自闭症网瘾萝莉.ら 提交于 2019-12-13 21:27:19
问题 I'm trying to integrate Google Cloud Messaging with my Android Project. So far I followed all advice I found and installed the Google Play Services, then checked it out as a project and added as a referenced project to my own project. I found similar questions but none of the answers worked for me. I still get the class not found error. When I import it in java code it finds it just fine, but when I try to run it on my device, this line throws the exception (nothing else so far references the

Phonegap [cordova 3.2.0] The Google Play services resources were not found

本秂侑毒 提交于 2019-12-13 21:19:48
问题 I have added google-play-services.jar into libs folder. Eclipse does not see any errors in project. However i am using phonegap framework , so build happens somehow with ant. When i am compiling i am not getting any problems: cordova build Generating config.xml from defaults for platform "android" Preparing android project Compiling app on platform "android" via command "cmd" /c C:\Users\kmoizik\Desktop\BTCproj\bbdebug\platforms\android\cordova\build Platform "android" compiled successfully.

Can I change the sign in-hints modal title (from 'Choose an Account' to 'Pre-fill Sign up form')

冷暖自知 提交于 2019-12-13 19:08:29
问题 A possible flow within Smart Lock integration leads to a 'Choose an Account' modal for a new user. Selecting an account on this pop-up pre-fills the sign up page but the user does have to subsequently enter a new password to create an account. I find 'Choose an Account' header to be misleading since it leads a user to believe that they have an account on the app already. Is it possible to change the header of this modal to say something else - maybe something more intuitive like 'Prefill sign