google-cardboard

Unity- Photosphere Photo Viewer for Google Cardboard

只谈情不闲聊 提交于 2019-11-27 09:53:51
问题 I am trying to build a Photosphere-like application with Unity3D and use it along with Google cardboard. I need to load different panoramic view photos and be able to view them stereoscopically, by using the Cardboard goggles. I am having problem to use the pano images and render it into stereoscopic view in Unity. Any suggestions will be gratefully received. 回答1: Simplest solution that I can give to you: A. Install your Unity Pro with Android Pro plugins, setup Cardboard SDK For Unity,

360 viewer in unity, texture appears warped in the top and bottom

邮差的信 提交于 2019-11-27 06:21:29
问题 I am making a 360 viewer in unity, to view a 360 photo I used to have a cubemap attached to a skybox, and it worked great. But the weight of the cubemaps forced me to switch to textures. All of the 360 viewer tutorials say to just put a sphere with a shader on it, and put the camera inside. When I do this, it doesn't work very well, because when I look to the top or bottom, I see the image warped like so: (The chairs are suppossed to look normal) It did not happen when I used a skybox. Does

How to show 2 camera preview side by side?[For cardboard apps]

旧时模样 提交于 2019-11-27 02:02:43
问题 I am trying to build a Cardboard android application that shows 2 camera view side by side. [Just like the camera view works for VRCinema Android app.] So I studies the Cardboard code from GitHub, made some modification and so far I am able to use the imageView to replicate the same image side by side. and the Code so far looks like this. AndroidManifest.XML <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.google