Cleaning up when exiting an OpenGL app
问题 I have an an OSX OpenGL app I'm trying to modify. When I create the app a whole bunch of initialisation functions are called -- including methods where I can specify my own mouse and keyboard handlers etc. For example: glutInit(&argc, argv); glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA); glutInitWindowPosition(100, 100); glutInitWindowSize(700, 700); glutCreateWindow("Map Abstraction"); glutReshapeFunc(resizeWindow); glutDisplayFunc(renderScene); glutIdleFunc(renderScene);