Updating the matchData in a GKTurnBasedMatch without ending the turn
问题 It seems that GameKit only allows GKTurnBasedMatch to be updated once per time that GKTurnBasedMatch is loaded from the Game Center servers. Is there an other way to update the matchData property? 回答1: The following method was added to GKTurnBasedMatch in iOS 6.0 and will do what you need: - (void)saveCurrentTurnWithMatchData:(NSData *)matchData completionHandler:(void (^)(NSError *error))completionHandler "Update the match data without advancing the game to another player" 回答2: You can call