physics engine - phase order and other general information
问题 I want to build my own 2D mini-physics engine, that will include(for now) rigid bodys, and constraints (joints, contacts, springs...). And I've tried to figure out what is the right order of the phases, when I start a timestep, when the the general phases are: Broadphase, Narrow phase(Collision Detection, and Contact generation), Resolution (Constraints Solver), and the Integration - hope you can tell me the right order. I allso have general questions about each phase: Narrow Phase - When I