iOS 6 Game Center authenticateHandler can't login after a cancel
When using the authenticateHandler in iOS 6, game center won't present the login view if the user cancels it. I realize game center will auto lockout an app after 3 cancel attempts, but I'm talking about just 2 attempts. If they cancel the login, they have to leave the app and come back before game center will present the login even through the authenticateHandler is getting set again. Any ideas on how to handle this case in iOS 6? It works fine when using the older authenticateWithCompletionHandler method: #if __IPHONE_OS_VERSION_MIN_REQUIRED >= __IPHONE_6_0 GKLocalPlayer.localPlayer