How to use the constraints and sizes of other widgets during the build phase
I want to make sure I cover all cases A Parent widget reads (and possibly uses) a child's size or constraints A Child widget reads (and possibly uses) a parent's size or constraints A Child widget reads (and possibly uses) another child's size or constraints The solution seems to be to... Let the build phase run Then the size and constraints of the widget I want to retreive data from are built Then I interrupt the regular sequence of phases (so the draw Frame function does not run) Then rerun the build phase with the data I now have And allow the frame to draw Problem is I don't know how to do