emulation

Round Android Wear Emulator is Square

≡放荡痞女 提交于 2019-11-30 08:19:40
The title and picture say it all--my round android wear emulator shows the rect layout. I'd appreciate any tips that help me get the round emulator to show the correct interface. Created AVD using instructions from: Android Documentation Android Studio 0.8.1 Beta, SDK Tools 23.0.2, Wear target is 4.4W(API 20) Creating the AVD using Wayne's Command Line method created an AVD that shows the correct UI Make sure when you create you AVD that you select the following options for a round emulator: Device: Android Wear Round (320 x 320: hdpi) Target: Android 4.4W - API Level 20 CPU/ABI: Android Wear

Android emulator: Set mobile device number?

冷暖自知 提交于 2019-11-30 07:32:21
Does anyone know if its possible to set the emulator's mobile number? I have not been able to find information about this anywhere. Thanks. Mostly full control of the phone number detailed at the end of this blog: http://blog.talosintel.com/2013/04/changing-imei-provider-model-and-phone.html First 7 are fully configurable, last 4 can be one of 16 allowed port numbers. It turns out that the phone number is stored on the SIM card. Since there is no actual SIM card, one is emulated. This emulated SIM is hard coded in the emulator-arm binary. The reason replacements for 1555521 failed is because

Android Emulator Reports 600x1024 MDPI as XLarge?

跟風遠走 提交于 2019-11-30 07:18:41
I am currently trying to test an existing application for compatibility with the soon to be released Amazon Kindle Fire tablet. They say to set the emulator at 600x1024 and LCD Density to 169 ( https://developer.amazon.com/help/faq.html?ref_=pe_132830_21362890#KindleFire although in email they said 160 instead of 169) and that it should report out as being "large" and not "xlarge" (this I have from a back and forth email exchange with their support team where I'm complaining it does not work). Google seems to support this as being true in their section on testing for multiple screen sizes when

How to emulate a console in WPF?

不问归期 提交于 2019-11-30 07:09:00
I'd like some tips-in-the-right-direction or even ready solutions to this problem and I'm pretty stuck (I'm just beginner/intermediate): I'm trying to implement a SSH in my application. The SSH-backend works fine and such, but I'm stuck at the frontend. What WPF-Combination would present me with an adequate solution to emulate a console? Put aside a complete terminal-emulation, I'd be happy to simply readline/writeline into something that looks like a console :-) My best approach yet was a 80x50 Grid of single characters resulting in 4000 single cells and that feels like a total overkill.

Unable to start the Windows Phone Emulator

一个人想着一个人 提交于 2019-11-30 06:53:20
I've seen this error several times. Each time I google deeply and finally made me reinstall my windows and all stuffs. Please help, I don't want to reinstall everything again. The error is: Windows Phone Emulator Unable to start the Windows Phone Emulator Windows Phone Emulator is unable to start because the hypervisor is not running. The likely cause is that hardware-assisted virtualization is not enabled. Check your computer's BIOS to ensure that hardware- assisted virtualization and hardware-assisted data execution features are enabled. But yesterday I debugged really normally on Windows

TargetApi not taken into account

馋奶兔 提交于 2019-11-30 06:03:18
In one of our methods, we use smoothScrolling in a list view. As this method is not available before API Level 8 (FROYO), we used the TargetApi annotation to prevent the method from being called in previous SDK versions. As you can see, we do use TargetApi annotation both in class definition and in statements that use the objects of the class. This is more than needed. Our problem is that the TargetApi annotation is not taken into account and make our emulator crash in version ECLAIR (SDK 7). By tracing, we just realize that the code that should only be executed in versions 8+ is also executed

How do I take a snapshot of the Android emulator's state?

余生颓废 提交于 2019-11-30 05:44:40
When I launch the Android emulator from the Android SDK and AVD Manager I can check the boxes Launch from snapshot and Save to snapshot so that the emulator's state is saved when I close it and restored again when I launch it. This is great because I don't have to wait for Android to boot each time the emulator is launched. However, I also want to take snapshots of the emulator's state during a session and later during the session revert back to the snapshot, for example to re-run my tests. How do I do this? There do not seem to be any controls for this in the AVD Manager. Claes I found the

Emulator not working in Android Studio 2.0

强颜欢笑 提交于 2019-11-30 05:24:17
问题 I am using Android Studio 2.0 Stable version. Whenever I click on the play button on the device to run it shows starting AVD progress in android studio and after completing it's progress nothing happened.The app window remains as it shown in screenshot and the emulator doesn't start. I can't find a solution for this issue. I have already tried many solutions which I found on the internet, changing HAXM version android SDK update, changed target API's. But nothing works. 回答1: Try edit AVD

Emulate a broadcast in Android

那年仲夏 提交于 2019-11-30 05:17:33
问题 I need to know how to emulate a broadcastreceiver . I have the following code, but I have no clue how to actually see when it is receiving a broadcast. public class LocationBroadcastReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { Bundle b = intent.getExtras(); Location loc = (Location)b.get(android.location.LocationManager.KEY_LOCATION_CHANGED); Toast.makeText(context, loc.toString(), Toast.LENGTH_SHORT).show(); Log.d("com.dennis.test",

Gingerbread emulator instance is much more sluggish than Froyo and below. Why?

你。 提交于 2019-11-30 03:49:07
I'm not sure if anyone else noticed it, but the Gingerbread emulator runs like a dog, with both scrolling, navigating, interaction - all taking much longer and being much choppier. I even got an ANR in the browser when I tried to use it: http://www.androidpolice.com/2010/12/06/walkthrough-and-hands-on-with-the-gingerbread-ui-the-new-gingerbread-keyboard-in-all-its-sexiness/ (see towards the bottom). I've just read about the new StrictMode at http://android-developers.blogspot.com/2010/12/new-gingerbread-api-strictmode.html and about all the performance improvements in Gbread, but my experience