How can I compile asm shader to fxo file?
问题 I have a compiled fxo shader which I'm trying to edit slightly (just adjusting some constants). Using fxdis (https://code.google.com/archive/p/fxdis-d3d1x/) I can disassemble this shader, this is the output: # DXBC chunk 0: RDEF offset 52 size 972 # DXBC chunk 1: ISGN offset 1032 size 80 # DXBC chunk 2: OSGN offset 1120 size 44 # DXBC chunk 3: SHEX offset 1172 size 1592 # DXBC chunk 4: STAT offset 2772 size 148 ps_5_0 dcl_global_flags refactoringAllowed dcl_constant_buffer cb0[30].xyzw,