destructor

Error: Do not override object.Finalize. Instead, provide a destructor

ⅰ亾dé卋堺 提交于 2019-12-02 02:44:45
Getting the above error in following code. How to rectify it. Thanks. Please look for protected override void Finalize() { Dispose(false); } in the below code. using Microsoft.Win32; using System.Runtime.InteropServices; public class Kiosk : IDisposable { #region "IDisposable" // Implementing IDisposable since it might be possible for // someone to forget to cause the unhook to occur. I didn't really // see any problems with this in testing, but since the SDK says // you should do it, then here's a way to make sure it will happen. public void Dispose() { Dispose(true); GC.SuppressFinalize(this

What makes __destruct called twice in such a simple PHP code?

ぐ巨炮叔叔 提交于 2019-12-02 01:16:56
<?php class A { static private $_instance = null; static public function Init() { self::$_instance = new A(); } function __construct() { echo "__construct\n"; } function __destruct() { var_dump(debug_backtrace()); echo "__destruct\n"; } } $a = A::Init(); Normally, we should get following output: (Yes. I got this result in 2 different servers with PHP 5.2.10-2ubuntu6.10 and PHP 5.3.1) __construct array(1) { [0]=> array(5) { ["function"]=> string(10) "__destruct" ["class"]=> string(1) "A" ["object"]=> object(A)#1 (0) { } ["type"]=> string(2) "->" ["args"]=> array(0) { } } } __destruct But, on

how soon is `__del__` called after reference count drops to zero?

情到浓时终转凉″ 提交于 2019-12-01 19:30:51
问题 How soon after the reference count reaches zero is __del__ method called? Does the language promise that it's done right away, before any other use code can execute? Or can each implementation do what it likes, potentially delaying the call to __del__ arbitrarily long? Please ignore the situation when the program is about to exit (I assume it means the last statement in the given block has finished, and the stack is empty). I understand that in such cases, there's no promises about __del__ ;

Should I Treat Entity Framework as an Unmanaged Resource?

浪子不回头ぞ 提交于 2019-12-01 16:50:29
I am working with a class that uses a reference to EF in its constructor. I have implemented IDisposable , but I'm not sure if I need a destructor because I'm not certain I can classify EF as an unmanaged resource. If EF is a managed resource, then I don't need a destructor, so I think this is a proper example: public ExampleClass : IDisposable { public ExampleClass(string connectionStringName, ILogger log) { //... Db = new Entities(connectionStringName); } private bool _isDisposed; public void Dispose() { if (_isDisposed) return; Db.Dispose(); _isDisposed= true; } } If EF is unmanaged, then I

Are moved-from objects required to be destructed?

旧巷老猫 提交于 2019-12-01 16:19:46
If I move-construct a from b , is it still necessary to destruct b , or can I get away without doing so? This question crossed my mind during the implementation of an optional<T> template. Excerpt: ~optional() { if (initialized) { reinterpret_cast<T*>(data)->~T(); } } optional(optional&& o) : initialized(o.initialized) { if (initialized) { new(data) T(std::move(*o)); // move from o.data o.initialized = false; // o.data won't be destructed anymore! } } Of course, I could just replace the bool initialized with a three-valued enumeration that distinguishes between initialized, non-initialized and

Is a recursive destructor for linked list, tree, etc. bad?

非 Y 不嫁゛ 提交于 2019-12-01 16:06:30
For my current learning exercise, I'm studying linked lists and trees. I saw a suggestion recently to destroy data structures recursively by having each node delete its child/children. However in nearly all of examples I've found, the node destructor is empty and some managing class handles destruction using some form of iteration and delete. From a reliability and/or stylistic perspective, is there anything inherently bad about the recursive destructor? What follows is my implementation of my understanding of the two approaches. Recursive destruction: #include <iostream> struct Node { static

Is destructor in PHP predictable?

北城余情 提交于 2019-12-01 15:33:20
问题 Is a class destructor in PHP predictable? When is the destructor called? Like in many languages, will a class destructor be called as soon as the object goes out of scope? 回答1: PHP 5 introduces a destructor concept similar to that of other object-oriented languages, such as C++. The destructor method will be called as soon as all references to a particular object are removed or when the object is explicitly destroyed or in any order in shutdown sequence. http://php.net/manual/en/language.oop5

default virtual d'tor

江枫思渺然 提交于 2019-12-01 15:33:04
问题 Let us assume I have two classes: class Base{}; class Derived: public Base{}; none has d'tor, in this case if I declare about variables: Base b; Derived d; my compiler will produce for me d'tors, my question is, the default d'tors of the b and d will be virtual or not? 回答1: my question is, the d'tors of the b and d will be virtual or not No, they won't. If you want a virtual destructor, you will have to define your own, even if its implementation is exactly the same as that which would be

destructor in Kotlin programming language

独自空忆成欢 提交于 2019-12-01 15:29:21
I am new to Kotlin, have written a class in kotlin to perform database operation I have defined database connection in constructor using init but I want to close database connection using destructor. Any Idea of how to achieve this using kotlin destructor? Currently I have wrote a separate function to close connection, which i want to have it using destructor like any other programming language like php,etc Handling resources that need to be closed in Kotlin You can make your Database Wrapper extend Closeable . You can then use it like this. val result = MyResource().use { resource -> resource

Internal .Net Framework Data Provider error 1

风流意气都作罢 提交于 2019-12-01 15:15:29
I'm developing a WinForm app with Visual Studio 2012 Ultimate edition with all service pack, C# and .NET Framework 4.5. I get this exception: Internal .Net Framework Data Provider error 1 With this stack: en System.Data.ProviderBase.DbConnectionInternal.PrePush(Object expectedOwner) en System.Data.ProviderBase.DbConnectionPool.PutObject(DbConnectionInternal obj, Object owningObject) en System.Data.ProviderBase.DbConnectionInternal.CloseConnection(DbConnection owningObject, DbConnectionFactory connectionFactory) en System.Data.SqlClient.SqlConnection.CloseInnerConnection() en System.Data