Spherical space constrained delaunay triangulation [closed]
For the purposes of implementing a high-performance dynamic pathfinding algorithm on a sphere (in C++), I'm interested in performing an incremental constrained delaunay triangulation on the surface of a sphere. Existing libraries do not seem to be sufficient - the closest that I've been able to find so far is CGAL, which has the topological space right but the metric space wrong. The library should have: Reasonable performance (I have about 100k points to put into it) Spherical topological and metric space (honestly, this overrules #1 by a wide margin) Incremental point insertion and deletion