crashlytics

Xcode build fails with “fatal error: malformed or corrupted AST file” Crashlytics.h

守給你的承諾、 提交于 2019-12-03 09:37:59
I recently enabled modules in my Xcode project build settings ("Enable Modules (C and Objective-C)") and now I frequently get the below build error. It works the next time I build (without any changes) but it is annoying because it happens very often (several times an hour). fatal error: malformed or corrupted AST file: 'could not find file '/Users/mpv/dev/project/Crashlytics.framework/Headers/Crashlytics.h' referenced by AST file' note: after modifying system headers, please delete the module cache at '/Users/mpv/Library/Developer/Xcode/DerivedData/ModuleCache/M5WJ0FYE7N06' Crashlytics

Fabric distribution issue (We couldn't locate the following devices in your profile)

北城余情 提交于 2019-12-03 09:35:52
问题 I registered new device in developer.apple.com and after generation all profiles when I tried to send the build caught this issue: "We couldn't locate the following devices in your profile... Use this file to update missing UDIDs in your ... development profile in the Apple iOS Provisioning". But this UDID is not missed. I tried to disable it, generate all profiles, enable it and generate again. Also I tried to delete old profiles and create new. Nothing changed. All other devices works fine.

Beta from Crashlytics fail to install build on testers' devices

半城伤御伤魂 提交于 2019-12-03 09:18:51
I'm sending my app to testers with Beta from Crashlytics which is an amazing tool to do app testing. I had every new tester's device UDID registered in my developer account and then distribute a new build. My testers got email invitation and accessed app's installation which could not be completed on their device. They kept seeing an alert showing up with message: Unable to download app - MyApp could not be installed at this time - Done / Retry Testers' testing status are " installed " in my Crashlytics dashboard but they're actually not able to finish installation. Please help me find any

Why does a new user account fix my pod install?

只谈情不闲聊 提交于 2019-12-03 09:10:59
I'm using cocoapods, and it errors every time it tries to install Crashlytics. This is the error: [!] /usr/bin/curl -f -L -o /var/folders/3l/8_q_611x0ms5z5pk1n_79g_40000gn/T/d20160630-21289-u98pwu/file.zip https://kit-downloads.fabric.io/cocoapods/crashlytics/3.7.2/crashlytics.zip --create-dirs --netrc % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0curl: (35) SSL peer handshake failed, the server most likely requires a client certificate to connect I'm using OS X 10.11.4 (15E65). So I created a

Swift crash “EXC_BREAKPOINT 0x0000000… ”

五迷三道 提交于 2019-12-03 08:33:33
问题 I do have three different crashes in my iOS app; different code locations, but all three with "exc_breakpoint 0x000000...". I cannot reproduce them, they happen on different devices and different iOS versions. As mentioned, I cannot reproduce them, none of our testers had a crash like that, but according to crashlytics they happen too often to ignore. Above all I'm generally interested in what this EXC_BREAKPOINT 0x0000... means, e.g. unwrapping nil-optional, cast error, ... first one: second

Could not determine the dependencies of task ':app:crashlyticsStoreDeobsDebug' if I enable the proguard

拥有回忆 提交于 2019-12-03 08:27:28
问题 I get following error when I was running an app within Android Studio 2. Gradle tasks [:app:assembleDebug] Could not determine the dependencies of task ':app:crashlyticsStoreDeobsDebug'. > Task with path 'dexDebug' not found in project ':app'. BUILD FAILED Here is the build.gradle for module buildscript { repositories { maven { url 'http://download.crashlytics.com/maven' } maven { url "http://dl.bintray.com/populov/maven" } } dependencies { classpath 'com.crashlytics.tools.gradle:crashlytics

Send a log to Crashlytics without an app crash

五迷三道 提交于 2019-12-03 06:29:08
问题 How can I get Crashlytics to receive a log without my app crashing? I have the following code: if(!context.managedObjectContext save:&error) { CLS_LOG(@"%@",error.description) } When an error occurs, I want the Crashlytics server to receive the error but the app should continue running. I do not need the log right away. I would be happy to get the log on the next restart. I just do not want to have to trigger a crash in my app to receive the log. Is this possible? 回答1: With the new update

Unable to get provider com.crashlytics.android.CrashlyticsInitProvider

不打扰是莪最后的温柔 提交于 2019-12-03 05:39:19
After implementation 'com.google.firebase:firebase-core:16.0.1' and classpath 'com.google.gms:google-services:4.0.1' I started getting the following error when starting the application: FATAL EXCEPTION: main Process: com.fentury.android, PID: 10771 java.lang.RuntimeException: Unable to get provider com.crashlytics.android.CrashlyticsInitProvider: io.fabric.sdk.android.services.concurrency.UnmetDependencyException: This app relies on Crashlytics. Please sign up for access at https://fabric.io/sign_up , install an Android build tool and ask a team member to invite you to this app's organization.

Could not get crash report in Crashlytics / fabric. Showing error : “It looks like we are missing dSYMs to process crashes for the versions below.”

孤街醉人 提交于 2019-12-03 05:25:38
问题 Crash reports are not generated in fabric/ crashlytics for my iOS application. An error (as given in screenshot) is being displayed on fabric dashboard. As instructed by fabric I tried to search the given UUIDs in spotlight from the machine where the fabric mac app is installed.(where I create build of app.) but could not get any results. Also tried to search using terminal with command : mdfind "com_apple_xcode_dsym_uuids == <UUID>” (as given in : http://support.crashlytics.com/knowledgebase

Crashlytics dSYM error

天大地大妈咪最大 提交于 2019-12-03 04:54:12
I've installed crashlytics on my mac and want to setup my project (xcode) with it. i create the run-script build phase by copying the code and the result of the first build is... PhaseScriptExecution Run\ Script /Users/danielbocksteger/Library/Developer/Xcode/DerivedData/App-coxlexpwflomtfbpfumpipysjmtk/Build/Intermediates/App.build/Debug-iphoneos/App.build/Script-12ED173D1A96659F00DBC049.sh cd /Users/danielbocksteger/Documents/Entwicklung/App export ACTION=build export AD_HOC_CODE_SIGNING_ALLOWED=NO export ALTERNATE_GROUP=staff export ALTERNATE_MODE=u+w,go-w,a+rX export ALTERNATE_OWNER