countdown

Anyway possible to make a countdown timer change color at an certain time with javascript? [closed]

主宰稳场 提交于 2019-12-13 23:37:12
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 4 years ago . Im trying to make a countdown timer that would change the color when reaches two different points, it supposed to go orange when reaches "00:59" and then change to red when reaches " 00:00 " How do I do that with javascript. <html> <head> <title>Countdown</title> <script type="text/javascript"> // set minutes

Using timer in a tableview re creates the timer after any scroll or table reload

南笙酒味 提交于 2019-12-13 18:43:28
问题 I'm using https://github.com/mineschan/MZTimerLabel/ and in my Tableview cellForRowAtIndex using the timer like below: UILabel *lblTimer=(UILabel *)[cell viewWithTag:10]; MZTimerLabel *UpgradeTimer = [[MZTimerLabel alloc] initWithLabel:lblTimer andTimerType:MZTimerLabelTypeTimer]; [UpgradeTimer setCountDownTime:timestamp]; [UpgradeTimer startWithEndingBlock:^(NSTimeInterval timestamp) { lblTimer.text = @"✔"; }]; But after any table reloading or scrolling, the timer behaves strange and seems

Simple Countdown Timer Typescript

给你一囗甜甜゛ 提交于 2019-12-13 16:14:38
问题 I have the following code in my constructor: constructor(){ for (let i = 0; i < 90; i++) { setTimeout(() => { this.counter = this.counter - 1; }, 1000) } } What I actually want is to display a number which counts down 90 seconds. Right now it counts down from 90 to 0 immediately 回答1: You can use setInterval instead to make the function be called every 1 second until the counter reaches 0: class Timer { constructor(public counter = 90) { let intervalId = setInterval(() => { this.counter = this

javascript setInterval - countdown lagging [closed]

百般思念 提交于 2019-12-13 12:17:10
问题 This question is unlikely to help any future visitors; it is only relevant to a small geographic area, a specific moment in time, or an extraordinarily narrow situation that is not generally applicable to the worldwide audience of the internet. For help making this question more broadly applicable, visit the help center. Closed 6 years ago . I use this code below for a countdown in seconds. The problem is that when the part of the page including the countdown is loaded again using jquery

What is wrong with this timer?

ぐ巨炮叔叔 提交于 2019-12-13 10:16:16
问题 I am doing a timer to countdown fro 90 seconds all the way down to zero, however when i run it, it will run for 1 second and terminate, plz help! Point out what is wrong! package TestingFile; import javax.swing.*; import javax.swing.event.*; import java.awt.*; import java.awt.event.*; public class TestingATimer extends JFrame { private Timer timer; public int count = 90; public TestingATimer() { timer = new Timer(1000, new TimerListener()); timer.start(); } private class TimerListener

Using countdown timer to jump out of while loop Python

我怕爱的太早我们不能终老 提交于 2019-12-13 08:47:41
问题 I'll just get to the code to show you, I'm trying to stop my while loop when my timer is over. Is there a way to do that? from threading import Timer def run(timeout=30, runs): timer(timeout) while runs > 0 or over(): #Do something print "start looping" def timer(time): t = Timer(time, over) print "timer started" t.start() def over(): print "returned false" return False As you can see, I'm trying to use the function over() to stop my while loop. Currently, when my time stop, over is returned

AS3 - Countdown Timer Bar - HowTo / Tutorial?

一个人想着一个人 提交于 2019-12-13 08:06:06
问题 I'm looking to create a 60 second countdown timer bar. I've already got a text timer that counts back from 60, but I'd also like to have a visual green bar that reduces as time ticks down. I'm including two graphics to show what I'm trying to create. Can anyone point me in the right direction? Whether it's some raw code to work with or an online tutorial, it would be tremendously helpful, as I'm a bit stuck on this part of my project. Thank you kindly! 回答1: Since this is related to a previous

Objective c - NSTimer, CADisplayLink, Thread

二次信任 提交于 2019-12-13 07:37:24
问题 I'm currently making a little game with a countdown timer. I use an NSTimer, you can get extra time or less time, depends on your action. When I'm adding or removing seconds to my timer I have an issue with the time label. The issue is due to me, I'm calling my method timerAction, who set the new time in the label when I'm adding or removing time and then the NSTimer is calling the method too. If I don't call timerAction, I must wait 1 second to refresh the label with NSTimer. So, what should

How to change text based on time and date?

我只是一个虾纸丫 提交于 2019-12-13 04:47:13
问题 So I need one of two options but don't know where to start with either. I have a list card views in a recyclerview. Each card view needs to have countdown timer implemented and able to run simultaneously. (Seems like the harder option) OR Update the text in a card view based on if a specified time has elapsed or system time reaches a specified minute and hour. 回答1: To make the cards with different timers you will need threads. And the easiest way in Android is AsyncTask . So you create a

Countdownjs how to show 0 units

回眸只為那壹抹淺笑 提交于 2019-12-13 04:44:56
问题 I am using the JS library CountdownJS. I am wanting to return a zero value for each of the time units when applicable. Currently when the value is 0 the unit just doesn't show. Here's what I want to see: Here's what I currently see: Anyone familiar with the library know where in the source I would look to update this? Ref: http://countdownjs.org/readme.html 回答1: Here's a really simple countdown function I wrote a while back. Feel free to use it however. var t = new Date(2014,11,25,9,30), p =