iPhone SDK: play a sound with coreAudio
So far i've been using AudioServices to play sounds in my drum app which caused horrible lag etc. I've been told that if i use coreAudio there will be no lag abd the performance will be better.The person also told me that AudioServices is only used to play short alert sound. Any idea where i could start with CoreAudio? If you have any code, it's helpful too :) but tutorials would be better :D. Thanks in advance! -DD I really recommend Apple's documentation and the sample apps they provide: Core Audio Overview Audio Unit Hosting Guide for iOS Example Apps Audio Mixer (MixerHost) oalTouch