cocoapods

Loading resource_bundle error in cocoapods

断了今生、忘了曾经 提交于 2019-12-25 01:28:14
问题 I am trying to make my own cocoapods, I used images. When I follow the tutorial, I get an error. .podspec s.resource_bundles = { 'SSSlidingSelector' => ['SSSlidingSelector/Assets/*.xcassets'] } Class/SlidingSelector.m - (UIImage *)getImageWithName:(NSString *)imageName { NSBundle *bundle = [NSBundle bundleForClass:[self class]]; NSURL *url = [bundle URLForResource:@"SSSlidingSelector" withExtension:@"bundle"]; NSBundle *targetBundle = [NSBundle bundleWithURL:url]; UIImage *image = [UIImage

Where is podfile in flutter for phone firebase auth?

↘锁芯ラ 提交于 2019-12-25 01:05:03
问题 I am trying to set up phone authentication with firebase. Inside firebase guidelines there is this part for iOS from here https://firebase.google.com/docs/auth/ios/phone-auth Include the following pods in your Podfile: pod 'Firebase/Auth' But I cannot find Podfile in my app directory. How to achieve this? 回答1: I had to run the app on iOS Simulator once. Then the Podfile was created in ios/Podfile 来源: https://stackoverflow.com/questions/50633061/where-is-podfile-in-flutter-for-phone-firebase

What is “Other Linker Flags” issue in Xcode build settings?

亡梦爱人 提交于 2019-12-24 23:10:53
问题 I have a cocos2d-x project that I'm working on, I added cocoapods to it and originally all that was in "Other linker flags" was $(_COCOS_LIB_IOS_BEGIN) AND $(_COCOS_LIB_IOS_END) everything works fine but then I added google-mobile-ads and amazon ads to my pod file and ran pod install and it said to add $(inherited) to my other linker flags target and I did but then I get this error, If I remove ($inherited) everything builds fine, if I keep ($inherited) and remove $(_COCOS_LIB_IOS_BEGIN) AND

Pod lib lint Error: Warn Swift Version

跟風遠走 提交于 2019-12-24 20:18:06
问题 Every time I run pod lib lint file.podspec I receive this storage warning and I can't figure out how to fix it 回答1: The .swift-version is a file that serves as a hint for cocoapods to know which version of Swift your pod target, for the given branch/commit/tag. The content of the file should exclusively contain the Swift version your pod targets, so 4.2 for example if you target Swift 4.2. You can easily create such a file by navigating to the podspec's folder using the Terminal app, and then

Is it possible to build a release of a Pod from a Branch?

戏子无情 提交于 2019-12-24 18:21:18
问题 Is it possible to create a pod release from a branch? It seems straight-forward enough from GitHub but pod install keeps giving me this issue: [!] CocoaPods could not find compatible versions for pod "XXX": In Podfile: XXXY (from ../ ) was resolved to 1.0.0, which depends on XXX (~> 2.0.2) None of your spec sources contain a spec satisfying the dependency: XXX (~> 2.0.2) . You have either: * out-of-date source repos which you can update with pod repo update or with pod install --repo-update .

Module 'google maps' not found after adding another dependency on Xcode

情到浓时终转凉″ 提交于 2019-12-24 16:34:03
问题 I have been working with googles map SDK and I haven't had any problems until I added another dependency in my podfile. I get this error in Xcode saying, "Module 'Google Maps' not found" where I have '@import GoogleMaps'. If I take out the new pod the error goes away and everything works fine. I just recently started using cocoaPods, Is there something I'm missing in my podfile? platform :ios, '6.1' pod 'SDWebImage', '~>3.7' source 'https://github.com/CocoaPods/Specs.git' pod 'GoogleMaps' 回答1

Using Cocoapods in Xcode 7.3

感情迁移 提交于 2019-12-24 15:42:42
问题 I installed Cocoapods using the terminal and everything went well, but I cant seem to figure out how to integrate it into my Xcode project. I change the directory to the main folder that contains the Xcode project and type $ pod init which creates an initial Podfile in the Xcode project folder. Then I open the Podfile in Xcode and make it look like this: platform :ios, '9.0' use_frameworks! target 'MyApp' do pod "ForecastIO" end Next, I go back to the terminal and type $ pod install and

xcode cocoapods library not found error

只谈情不闲聊 提交于 2019-12-24 11:28:52
问题 tearing my hair out for a week now. using cocoapods and recently upgraded from using facebook login via facebook-iOS-SDK(deprecated) to fbsdkcorekit. podfile is as follows platform :ios, '8.0' pod 'FBSDKCoreKit' pod 'FBSDKLoginKit' getting following error ld: library not found for -lPods-komunety clang: error: linker command failed with exit code 1 (use -v to see invocation) I have followed faq in cocoapods for this type of error and nothing seems to work. Any help appreciated. entire error

React Native invalid podfile “No such file or directory - ./node_modules/.bin/react-native.”

时光总嘲笑我的痴心妄想 提交于 2019-12-24 11:17:13
问题 In my react native project react-native@60.5 in the iOS dir I get this issue when running a pod install [!] Invalid `Podfile` file: No such file or directory - ./node_modules/.bin/react-native. # from /Users/username/appname/ios/Podfile:44 # ------------------------------------------- # > use_native_modules! # end # ------------------------------------------- This is a React Native fresh init from >@60.0; All worked perfect until I cleared my cache and installed node_modules with the

How do you Unit Test CocoaPod Code?

Deadly 提交于 2019-12-24 09:26:14
问题 I am trying to bring the magic of Cocoapods to my company, but it has hit a tiny snag. We need to be able to unit test code that comes from Cocoapods. So, my question is, has anyone else encountered this in their company (or is anyone just paranoid enough to care about unit testing this code and figured out how?). It may not be a deal breaker for us, but it will definitely help smooth things over with management if I have this sorted ahead of time. We could probably insert the tests in the