channel

WCF Channel and ChannelFactory Caching

安稳与你 提交于 2019-11-29 20:30:11
So I've decided to up the performance a bit in my WCF application, and attempt to cache Channels and the ChannelFactory. There's two questions I have about all of this that I need to clear up before I get started. 1) Should the ChannelFactory be implemented as a singleton? 2) I'm kind of unsure about how to cache/reuse individual channels. Do you have any examples of how to do this you can share? It's probably important to note that my WCF service is being deployed as a stand alone application, with only one endpoint. EDIT: Thank you for the responses. I still have a few questions though... 1

Cannot move out of captured outer variable in an `Fn` closure

ぃ、小莉子 提交于 2019-11-29 16:48:49
问题 I'm trying to figure out how to send a function through a channel, and how to avoid extra cloning in order to execute the function at the other end. If I remove the extra cloning operation inside the closure, I get the following error: error: cannot move out of captured outer variable in an 'Fn' closure Ignoring the fact that this code does absolutely nothing, and makes use of a global mutable static Sender<T> , it represents what I'm trying to achieve while giving the proper compiler errors.

Prevent file channel from closing after reading xml file

可紊 提交于 2019-11-29 16:24:57
For more detailed information regarding the motivation behind this goal (and my efforts to solve it) view my previous question . I decided to ask this as a new question entirely as I thought that it had evolved sufficiently to merit doing so. As a summary, I intend to use JDOM in combination with NIO in order to: Gain an exclusive file lock on an xml file. Read the file into a Document object. Make arbitrary changes (with lock still active!). Write the changes back to the xml file. Release the file lock. The issue which I am getting however is that the built-in code to read the xml file into a

proper way of waiting for a go routine to finish

老子叫甜甜 提交于 2019-11-29 11:30:35
I wish to know what is the proper way of waiting for a go routine to finish before exiting the program. Reading some other answers it seems that a bool chan will do the trick, as in Playground link func do_stuff(done chan bool) { fmt.Println("Doing stuff") done <- true } func main() { fmt.Println("Main") done := make(chan bool) go do_stuff(done) <-done //<-done } I have two questions here: why the <- done works at all? what happens if I uncomment the last line? I have a deadlock error. Is this because the channel is empty and there is no other function sending values to it? Why the <- done

How to control the MIDI channel's volume

痞子三分冷 提交于 2019-11-29 11:12:57
I have this code: Synthesizer synthesizer = MidiSystem.getSynthesizer(); synthesizer.open(); Instrument[] instrument = synthesizer.getDefaultSoundbank().getInstruments(); synthesizer.loadInstrument(instrument[29]); MidiChannel[] channels = synthesizer.getChannels(); MidiChannel channel = channels[1]; channel.programChange(29); channel.noteOn(noteNumber, 127); Teszthang.sleep(2000); channel.noteOff(noteNumber); so this is an example, to play a sound in max volume (127) for 2 seconds. but i want to control the channel's volume, like after 2 seconds, the volume fade out in an another 2 seconds.

Java NIO - Memory mapped files

送分小仙女□ 提交于 2019-11-29 09:41:22
问题 I recently came across this article which provided a nice intro to memory mapped files and how it can be shared between two processes. Here is the code for a process that reads in the file: import java.io.File; import java.io.FileNotFoundException; import java.io.IOException; import java.io.RandomAccessFile; import java.nio.MappedByteBuffer; import java.nio.channels.FileChannel; public class MemoryMapReader { /** * @param args * @throws IOException * @throws FileNotFoundException * @throws

Solving goroutines deadlock

拟墨画扇 提交于 2019-11-29 08:43:31
I've been trying to solve this simple problem I encountered in Golang concurrency. I've been searching all possible solutions, but found nothing specific to my problem(or I might be missed one). Here's my code: package main import ( "fmt" "time" ) func producer(ch chan int, d time.Duration, num int) { for i:=0; i<num; i++ { ch <- i time.Sleep(d) } } func main() { ch := make(chan int) go producer(ch, 100*time.Millisecond, 2) go producer(ch, 200*time.Millisecond, 5) for { fmt.Println(<-ch) } close(ch) } It prints error: fatal error: all goroutines are asleep - deadlock! goroutine 1 [chan receive

Jsch error - failed to send channel request

£可爱£侵袭症+ 提交于 2019-11-29 06:40:41
I am trying to connect to a SFTP remote server using JSCH library version 0.1.49. Every time I run the program I receive the following error : Initializing... Connection to SFTP server is successfully com.jcraft.jsch.JSchException: Unable to connect to SFTP server.com.jcraft.jsch.JSchException: failed to send channel request at shell.MainClass.JschConnect(MainClass.java:95) at shell.MainClass.main(MainClass.java:30) line 30 is : sftpChannel.connect() from the code below : System.out.println("Initializing..."); JSch jsch = new JSch(); Session session = null; try { session = jsch.getSession

Is it possible to use Go's buffered channel as a thread-safe queue?

Deadly 提交于 2019-11-29 05:42:22
I want to find a queue structure (a data container) whose elements must be first-in-first-out. It is important for me that the structure must be thread-safe. I'm going to use this data container as something like a task or connection pool. I know a buffered channel is thread-safe, but I wonder if it works as FIFO, especially in a concurrent situation. And if it is possible to use buffered channel as a thread-safe queue, do I need to worry about its efficiency? I'm pretty sure that Channels are FIFO. They are also cheap so they would be memory efficient. Beyond that without knowing the details

What is a channel in a .wav file format?Do all channels play simultaneaously when a wav file is played?

南楼画角 提交于 2019-11-29 03:50:54
I read about.wav file format by googling,all I could figure was that Frames are made of samples(of some defined bit depth) and a wav stereo file has a multiple of something called channels.... The confusion is whether a channel is made up of frames? Do all channels play along when I play some audio file? If a channel is made up of frames,are all channels equal in length(bit wise)? Please answer if someone can,I have to display each channel separately when playing a wav file in waveform In each frame in wav there are channels. If you have stereo sound, then each frame contains two samples (left