Looking for a faster-than-GDI solution for rendering dynamic data plots
I've written a simple GDI-based data plotter using C++/CLI but it's not particularly fast (some basic profiling indicates it's the rendering to screen that's the problem). Is there any way to enable hardware acceleration for a UserControl or is there a .net interface for direct3D? ...or are there some other options I could consider. We're using managed code so the solution really needs to be CLI compatible if at all possible. [Edit] In case it helps, I'm rending strips (128 data points) of rectangles which are each 2x2 pixels using Graphics::FillRectangle - maybe there's a better way of doing