build-error

“Cannot Open a.exe” Error in C++

家住魔仙堡 提交于 2019-12-02 02:08:33
I'm trying to compile my C++ program, but when I press the "Build" button, it displays the following error message: c:/gnat/2010/bin/../libexec/gcc/i686-pc-mingw32/4.3.6/ld.exe: cannot open output file a.exe: Invalid argument collect2: ld returned 1 exit status This is not the first time it has done this. It seems to do this most when I have been editing the same project a lot and building it often, almost as if something has been flooded, or overloaded, or something. I had fixed it before, I believe, by restarting my PC, but I can't afford to keep restarting my PC every time this occurs. I

DX11 Unresolved Externals

删除回忆录丶 提交于 2019-12-01 23:57:39
1>------ Build started: Project: Setup, Configuration: Debug Win32 ------ 1>BoxDemo.obj : error LNK2019: unresolved external symbol _D3DX11CreateEffectFromMemory@24 referenced in function "private: void __thiscall BoxApp::BuildFX(void)" (?BuildFX@BoxApp@@AAEXXZ) 1>C:\Users\Josh\Documents\Game Institute\DirectX\Chapter 1\Projects\Setup\Debug\Setup.exe : fatal error LNK1120: 1 unresolved externals ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== I'm using VS2012 and trying to setup DX11 using a sample program from Frank D Lunas DX11 book. I have no idea what this error

Where can I acquire the Windows 6.0 Bootstrapper files for VS?

六眼飞鱼酱① 提交于 2019-12-01 20:55:18
I've deleted the Windows 6 SDK folder and now my VS refuses to build my Deployment Project. I need to get the filed back to get working again. Could not find required file 'setup.bin' in 'C:\Program Files\Microsoft SDKs\ Windows\v6.0A \Bootstrapper\Engine' I've searched around the internet and all I can find are posts which talk of a specific file being incorrectly deleted by their anti-virus programs, but no one's really offering those files! Where can I get these Windows\v6.0A SDK files from? Somebody suggested: Okay, I did a repair install of VS and that added the folders. does that help?

VS2010 throwing “Could not copy the file ”obj\x86\Debug\[file].exe“ because it was not found.”

痞子三分冷 提交于 2019-12-01 15:24:59
问题 I'm writing a Windows Phone 8 game which requires a number of support desktop applications: level editors etc. Since I only have express versions of VS, I'm using 2010 for Windows Phone to create these (2012 does not offer the ability to create Windows applications, and I need XNA). Recently, I've been getting an odd error when I try to build: "Could not copy the file "obj\x86\Debug\LevelEditor.exe" because it was not found." I tried a number of solutions, even going so far as to completely

Re-installation failed due to different application signatures [duplicate]

被刻印的时光 ゝ 提交于 2019-12-01 04:58:22
问题 This question already has answers here : Closed 7 years ago . Possible Duplicate: Why does the app signature change in Android after a classpath change? I started getting errors in my Eclipse Workspace for several but not all of my projects. I noticed is was the oldest projects. I found help for the error, and built my own debug.keystore and changed the java build path to that folder. Now when I try to run any of the projects in an emulator I get this error: [2011-04-19 10:11:20 - enga] Re

Why does Flask's url_for throw an error when using a decorator on that item in Python?

强颜欢笑 提交于 2019-12-01 03:17:14
问题 I am creating a Python Flask app and created the decorator and views below. The decorator works great when viewing the index, but when you logout and it redirects using the url_for index it throws a builderror. Why would def logged_in(fn): def decorator(): if 'email' in session: return fn() else: return render_template('not-allowed.html', page="index") return decorator @app.route('/') @logged_in def index(): email = session['email'] return render_template('index.html', auth=True, page="index"

Getting error in compiling Unity UWP build with Visual Studio 2017.3

跟風遠走 提交于 2019-12-01 02:02:23
I am porting Unity game to Universal Windows Platform. But during creating build in Visual Studio 2017.3, I got this error: The command ""F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Unity\Tools\AssemblyConverter.exe" -platform=uap -lock="F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Police Sniffer Dog Chase\project.lock.json" -bits=64 -configuration=Debug -removeDebuggableAttribute=False -path="." -path="..\Players\UAP\x64\Debug" "F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Police Sniffer Dog Chase\Assembly-CSharp-firstpass.dll" "F:\Games 4\Police Sniffer Dog ChaseV1.0

Getting error in compiling Unity UWP build with Visual Studio 2017.3

陌路散爱 提交于 2019-11-30 22:20:07
问题 I am porting Unity game to Universal Windows Platform. But during creating build in Visual Studio 2017.3, I got this error: The command ""F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Unity\Tools\AssemblyConverter.exe" -platform=uap -lock="F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore_10\Police Sniffer Dog Chase\project.lock.json" -bits=64 -configuration=Debug -removeDebuggableAttribute=False -path="." -path="..\Players\UAP\x64\Debug" "F:\Games 4\Police Sniffer Dog ChaseV1.0\WinStore

Xcode -dynamic not specified static library error

淺唱寂寞╮ 提交于 2019-11-29 13:49:56
问题 I have a sub project within Xcode which creates a static library referenced by the parent project. All has been well until the release of iOS 7.1 and Xcode 5.1, suddenly I'm getting the following warning. /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: -dynamic not specified the following flags are invalid: -ObjC warning: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: file: /Applications/Xcode.app

Build error with variables and url_for in Flask

怎甘沉沦 提交于 2019-11-29 05:36:35
Have found one or two people on the interwebs with similar problems, but haven't seen a solution posted anywhere. I'm getting a build error from the code/template below, but can't figure out where the issue is or why it's occurring. It appears that the template isn't recognizing the function, but don't know why this would be occurring. Any help would be greatly appreciated - have been pounding my against the keyboard for two nights now. Function: @app.route('/viewproj/<proj>', methods=['GET','POST']) def viewproj(proj): ... Template Excerpt: {% for project in projects %} <li> <a href="{{ url