boost-asio

Is it safe to use spawn directly in an asio stackful coroutine?

淺唱寂寞╮ 提交于 2019-12-21 05:46:34
问题 When I use spawn to start a new stackfull coroutine in a coroutine, valgrind says a lot of using uninitialised value(valgrind output). Then I use io_service.post to invoke a handler,and start a new stackfull coroutine in it, every thing seems fine. I have searched and read some documents, but can't find something about how to create a new stackfull coroutine safely in a stackfull coroutine. Here is the code: #include <iostream> #include <boost/asio.hpp> #include <boost/asio/spawn.hpp>

c++ boost asio timeout for blocking connect

喜你入骨 提交于 2019-12-21 05:41:24
问题 I have a C++ boost client that does a blocking connect and processes the message once it receives a response. I am facing a strange issue. tcp::resolver::query query(tcp::v6(), this->host, port,tcp::resolver::query::v4_mapped); iterator = resolver.resolve(query); socket = new tcp::socket(io_service); socket->connect(*iterator); I tried to connect to a machine that was not reachable by ping6 (but was IPV6 enabled). Still, I didn't get any error while trying to resolve the query in line-2. As a

Problems using boost::asio::async_read()

一个人想着一个人 提交于 2019-12-21 05:03:03
问题 Here's the code I use: class Server { ..... void Server::accepted() { std::cout << "Accepted!" << std::endl; boost::array<char, 1> buf; boost::asio::async_read(socket, boost::asio::buffer(buf), boost::bind(&Server::handleRead, this, buf, boost::asio::placeholders::error)); } void Server::handleRead(boost::array<char, 1> buf, const boost::system::error_code& error) { if(!error) { std::cout << "Message: " << buf.data() << std::endl; } else { std::cout << "Error occurred." << std::endl; } } ....

How strands guarantee correct execution of pending events in boost.asio

家住魔仙堡 提交于 2019-12-21 04:50:25
问题 Consider an echo server implemented using Boost.asio. Read events from connected clients result in blocks of data being placed on to an arrival event queue. A pool of threads works through these events - for each event, a thread takes the data in the event and echos it back to the connected client. As shown in the diagram above, there could be multiple events in the event queue all from a single client. In order to ensure that these events for a given client are executed and delivered in

UDP communication using c++ boost asio

风格不统一 提交于 2019-12-21 04:37:09
问题 I need to communicate with a different device in a private network over UDP. I am new to using boost, but based on what I searched online and also the tutorials on Boost website, I came up with below code.. I am currently trying to send and receive data from my own device. Just to unit test and finalize the code. Question: I am unable to receive any message. What am I missing? #include <iostream> #include <cstdio> #include <cstdlib> #include <string> #include "boost/asio.hpp" #include <thread

boost::asio async_receive_from UDP endpoint shared between threads?

随声附和 提交于 2019-12-21 04:05:19
问题 Boost asio specifically allows multiple threads to call the run() method on an io_service. This seems like a great way to create a multithreaded UDP server. However, I've hit a snag that I'm struggling to get an answer to. Looking at a typical async_receive_from call: m_socket->async_receive_from( boost::asio::buffer(m_recv_buffer), m_remote_endpoint, boost::bind( &udp_server::handle_receive, this, boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred)); The remote

When do handlers for cancelled boost::asio handlers get to run?

左心房为你撑大大i 提交于 2019-12-21 02:54:19
问题 The boost docs say that cancelled async connect, send and receive finish immediately, and the handlers for cancelled operations will be passed the boost::asio::error::operation_aborted error. I would like to find out if the cancelled handler gets to run (and see the operation_aborted error) before other (non-cancelled, and newly scheduled) completion handlers run. Here is the timeline that concerns me: acceptHandler and readHandler are running on the same event loop and the same thread. time

Send email using boost asio [closed]

淺唱寂寞╮ 提交于 2019-12-21 02:51:14
问题 Closed . This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed 6 years ago . 2nd update : Now the server says: "Ready to start TLS", how to modify my code to perform this TLS negotiation? I am trying to use boost asio to send an email from one account to another, but failing. #include <istream> #include <ostream> #include <string> #include <boost/asio.hpp>

Variable-size buffer for receiving UDP packets

橙三吉。 提交于 2019-12-21 02:48:15
问题 I have an UDP socket that will receive some packets, of potentially different sizes, and I handle this asynchronously: socket.async_receive_from(boost::asio::buffer(buffer, 65536), senderEndpoint, handler); The problem here is that to handle the different sizes I have a big buffer, something that could be addressed with variable size buffers. To my understanding, when using async_receive_from , the handler is called with only one packet at a time, because the packet boundaries are preserved

Boost asio socket multicast to a specific ethernet interface

南楼画角 提交于 2019-12-21 02:02:13
问题 I thought I had found the answer in the following example, but not quite. boost::asio::ip::udp::socket socket(io_service); ... boost::asio::ip::address_v4 local_interface = boost::asio::ip::address_v4::from_string("1.2.3.4"); boost::asio::ip::multicast::outbound_interface option(local_interface); socket.set_option(option); How do I map eth0 to the appropriate outbound_interface option? 回答1: The following code works fine on Windows and Mac OS X: const ip::udp::resolver::query queryIF( ip::udp: