bitsets

BitSet memory usage in Scala

自作多情 提交于 2019-12-22 06:10:41
问题 I would like to know what is the memory usage of BitSet in Scala.For example, if I do: var bitArray:BitSet=new BitSet(10) bitArray.add(0) bitArray.add(2) bitArray.add(4) bitArray.add(6) bitArray.add(8) How does that compare with and array containing the even numbers 0,2,4,6,8? What about writing a number in binary: var bitArray:BitSet=new BitSet(32) bitArray.add(5) bitArray.add(3) bitArray.add(2) bitArray.add(1) bitArray.add(0) How does that compare to the number 47? I'm asking here of memory

is it possible to convert bitset<8> to an array of characters of integers?

非 Y 不嫁゛ 提交于 2019-12-20 04:59:10
问题 I have bitset<8> v8 and its value is something like "11001101", something in binary, how can we convert it to an array of characters or integers in c++? 回答1: To convert to an array of char, you could use the bitset::to_string() function to obtain the string representation and then copy individual characters from that string: #include <iostream> #include <algorithm> #include <string> #include <bitset> int main() { std::bitset<8> v8 = 0xcd; std::string v8_str = v8.to_string(); std::cout <<

How to assign bitset value from a string after initializaion

天涯浪子 提交于 2019-12-13 04:32:25
问题 I know it is possible to initialize bitsets using an integer or a string of 0s and 1s as below: bitset<8> myByte (string("01011000")); // initialize from string Is there anyway to change value of a bitset using an string as above after initialization? 回答1: Something like myByte = bitset<8>(string("01111001")); should do the trick. 回答2: Yes, the overloaded bitset::[] operator returns a bitset::reference type that allows you to access single bits as normal booleans, for example: myByte[0] =

When to use STL bitsets instead of separate variables?

一世执手 提交于 2019-12-09 04:44:46
问题 In what situation would it be more appropriate for me to use a bitset (STL container) to manage a set of flags rather than having them declared as a number of separate (bool) variables? Will I get a significant performance gain if I used a bitset for 50 flags rather than using 50 separate bool variables? 回答1: Well, 50 bools as a bitset will take 7 bytes, while 50 bools as bools will take 50 bytes. These days that's not really a big deal, so using bools is probably fine. However, one place a

Setting boost dynamic_bitset from a string

筅森魡賤 提交于 2019-12-07 06:33:06
问题 Dynamic bitset I have a use case where i need to populate boost::dynamic_bitset<unsigned char> , from a std::string buffer. Can you suggest as to how to go about this. So I need to come up with a function void populateBitSet (std::string &buffer, boost::dynamic_bitset<unsigned char> & bitMap) { //populate bitMap from a string buffer } 回答1: If you have binary data like this: string buffer = "0101001111011"; You want to initialize it like this (turns out there's a constructor that handles this

BitSet memory usage in Scala

依然范特西╮ 提交于 2019-12-05 10:27:59
I would like to know what is the memory usage of BitSet in Scala.For example, if I do: var bitArray:BitSet=new BitSet(10) bitArray.add(0) bitArray.add(2) bitArray.add(4) bitArray.add(6) bitArray.add(8) How does that compare with and array containing the even numbers 0,2,4,6,8? What about writing a number in binary: var bitArray:BitSet=new BitSet(32) bitArray.add(5) bitArray.add(3) bitArray.add(2) bitArray.add(1) bitArray.add(0) How does that compare to the number 47? I'm asking here of memory usage. But as a more open question, if you know, what are the advantages/disadvantages or uses of

Setting boost dynamic_bitset from a string

廉价感情. 提交于 2019-12-05 08:37:00
Dynamic bitset I have a use case where i need to populate boost::dynamic_bitset<unsigned char> , from a std::string buffer. Can you suggest as to how to go about this. So I need to come up with a function void populateBitSet (std::string &buffer, boost::dynamic_bitset<unsigned char> & bitMap) { //populate bitMap from a string buffer } If you have binary data like this: string buffer = "0101001111011"; You want to initialize it like this (turns out there's a constructor that handles this case): void populateBitSet (std::string &buffer, boost::dynamic_bitset<unsigned char> & bitMap) { bitMap =

How to write a std::bitset template that works on 32 and 64-bit

白昼怎懂夜的黑 提交于 2019-11-29 04:19:08
Consider the following code template<unsigned int N> void foo(std::bitset<N> bs) { /* whatever */ } int main() { bitset<8> bar; foo(bar); return 0; } g++ complains about this on 64 bit because the <8> gets interpreted as an unsigned long int, which doesn't exactly match the template. If I change the template to say unsigned long int, then 32-bit compiles complain. Obviously one way to fix this is to change bitset<8> to bitset<8ul>, but is there any way to re-write the template part so that it will work with whatever the default interpretation of a numeric literal is? The problem isn't whether

How to write a std::bitset template that works on 32 and 64-bit

ぃ、小莉子 提交于 2019-11-27 18:14:39
问题 Consider the following code template<unsigned int N> void foo(std::bitset<N> bs) { /* whatever */ } int main() { bitset<8> bar; foo(bar); return 0; } g++ complains about this on 64 bit because the <8> gets interpreted as an unsigned long int, which doesn't exactly match the template. If I change the template to say unsigned long int, then 32-bit compiles complain. Obviously one way to fix this is to change bitset<8> to bitset<8ul>, but is there any way to re-write the template part so that it

boolean[] vs. BitSet: Which is more efficient?

一笑奈何 提交于 2019-11-26 02:22:35
问题 What is more efficient in terms of memory and CPU usage — an array of boolean s or a BitSet? Specific BitSet methods are not used, only get/set/clear (==, =, Arrays.fill respectively for an array). 回答1: From some benchmarks with Sun JDK 1.6 computing primes with a sieve (best of 10 iterations to warm up, give the JIT compiler a chance, and exclude random scheduling delays, Core 2 Duo T5600 1.83GHz): BitSet is more memory efficient than boolean[] except for very small sizes. Each boolean in