ARCore – Rendering objects 200m far from camera
I'm working on Android AR project using ARCore and Sceneform. I need to place the objects from 30 meters to 200 meters far from user's camera and faced with the frustum culling issue in ArCore, described HERE . I'm trying to set projection matrix to increase the far parameter using this method public void getProjectionMatrix (float[] dest, int offset, float near, float far); But I can't find possibility to set the rendering projection matrix. Here is my code: arFragment.arSceneView.apply { scene.addOnUpdateListener { // Some code to return from this callback if arFrame is not initialised yet