ARCore: Model Showing Above Face
问题 I am trying to follow the following guide as to how to create a custom 3D model for Augmented Faces but for some reason my model is going above my head, literally. My model is on the 0 x, y, and z axis as well. For code I'm using this example project provided by from Google: 回答1: Check where's a position of a pivot point of your model . 3D model's pivot must be near a pivot of Google's face mesh used in Augmented Faces. There's two ways to correct it: Fix pivot's position in 3D application