appstore-approval

App rejected, but I don't use UDID

前提是你 提交于 2019-12-17 02:43:08
问题 Today we received a feedback about our submission and we do not understand the reported problem: "Apps are not permitted to access the UDID and must not use the uniqueIdentifier method of UIDevice. Please update your apps and servers to associate users with the Vendor or Advertising identifiers introduced in iOS 6.". We know about the rejections about udid, but our App do not use this! After read this, our team reevaluated the App and we do not found occurrences from "UIDevice

Expedited review - send again or not? ios application

十年热恋 提交于 2019-12-14 03:44:17
问题 I have submitted an app for expedited review. Immediately after that I have rejected the binary and published a new one. Do I have to resubmit my app for expedited review or will Apple consider my first submission? Or if I resubmit it again, will it be considered as spam? Thank you! 回答1: I think that the first one is enough. However It's Apple, so nobody really knows. Information from App Review Support center Expedited App Review If you face extenuating circumstances, you can request the

Does Apple test purchase of physical goods during their app approval process?

爷,独闯天下 提交于 2019-12-14 02:42:40
问题 If I'm creating an app that: Facilitates the purchase of physical items Does not use IAP for payment of these items Uses a webview pointing to the app's web site to complete a purchase Will Apple expect to be able to complete a purchase using our web-view, or will they be satisfied to see that they can queue physical items from the app in a cart and see that it's been handed off to a web view? 回答1: From review guidelines: https://developer.apple.com/appstore/resources/approval/guidelines.html

Xamarin.IOS.dll use of Advertising identifier (IDFA)

只愿长相守 提交于 2019-12-13 14:23:34
问题 We are wanting to submit our Xamarin application for review for the Apple Appstore and in the submission process the following question is asked: Does this app use the Advertising Identifier (IDFA)? The Advertising Identifier (IDFA) is a unique ID for each iOS device and is the only way to offer targeted ads. Users can choose to limit ad targeting on their iOS device. It also gives a very dire warning in red: Ensure that you select the correct answer for Advertising Identifier (IDFA) usage.

My app rejected with some issues [closed]

…衆ロ難τιáo~ 提交于 2019-12-13 09:34:40
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed last year . I was trying to publish my app in app store I finished every process they rejected with some reasons, Apps are reviewed on an IPv6 network. Please ensure that your app supports IPv6 networks, as IPv6 compatibility is required. I'm not aware of this thing can anyone explain me what is this and how to solve this

Is it important for an app to work on both iPhone and iPad?

拜拜、爱过 提交于 2019-12-13 07:08:09
问题 We've been working on a iPhone app for the last couple of months, an app that will only be targeted for the iPhone. I have read through the Review Guidelines and spotted a potential reason for the app getting rejected under the ' Functionality ' category. "Iphone apps must also run on iPad without modification, at iPhone resolution, and at 2X iPhone 3GS resolution." In xcode we have targeted the app for iPhone only. To my mind this means that the app should only be available to iPhone users

Will the app get rejected if you write image to /private/var/mobile/Media/DCIM/100APPLE/ directly? [closed]

一世执手 提交于 2019-12-13 06:44:07
问题 Closed . This question is opinion-based. It is not currently accepting answers. Want to improve this question? Update the question so it can be answered with facts and citations by editing this post. Closed 4 months ago . Instead of using UIImageWirteToSavedAlbum, is it safe to write your image to /private/var/mobile/Media/DCIM/100APPLE/ directly? 回答1: Without consulting the actual developer contracts at all, I feel safe in saying "Count on it, you will get rejected". (Besides, is this even

iPhone app got rejected due to data storage issue

荒凉一梦 提交于 2019-12-13 04:23:02
问题 My app was rejected due to data storage problems. After googling, I got these ideas. Please confirm my assumptions are correct or not. Store the SQLite db in the caches folder and set the "donotbackup" flag, which will stop the file being deleted by the cache clean system. But what will happen to the db if I update the app to a newer version? Any chance to loss the db? Keep the cache files like images etc. in the Caches folder. Do we need to clear the cache with our code or the device will

Are we still support iPhone 3.5" screen to meet app store guidelines?

半世苍凉 提交于 2019-12-13 03:47:57
问题 I found that my app got dis approved by apple because the app doesn't follow app store guideline on running app in iPad. This is what apple is saying Your app did not run at iPhone resolution when reviewed on iPad. While your app may be built for iPhone or iPod, it must still run on iPad, at iPhone resolution and at 2x iPhone 3GS resolution. Since I need to support only iPhone 5 devices and above which are 4" devices, I still don't understand why apple is asking us to support 3.5" screen so

app store approval for location-based app if server has data for only one city

假如想象 提交于 2019-12-13 03:36:04
问题 I've built an app which depends heavily on downloading data from a server. This data only has value within a specific area. The server will only have data for one city to start with (and it's not Cupertino), so unless the app approver person is physically in that city, they'll get no data. (The app still works in this case, but it's terribly uninteresting). Is that grounds for rejection? If not, how would Apple know if the app works or not? TIA, -Mike 回答1: Ok, now that you've all had a chance