app-store

coredata - deliver / setup default data

邮差的信 提交于 2019-11-30 09:26:26
问题 I use coreData in my iOS App. It's possible, that the user Add, Delete Data into the Database. I have to deliver default data ( some different data-sets ). At the moment, I'm creating the database by first Application launch. I read data from a csv file an create the database with it. The csv is in the Application sandbox; the coreData (managedDocument) is in ApplicationDocument (creation on runtime...). It works perfect for me - but I ask me, will Apple allow that, if I push the App to the

Decrease iOS Application size to App Store

僤鯓⒐⒋嵵緔 提交于 2019-11-30 09:20:28
I am trying to submit an application in App Store, and I need to decrease its memory a little bit, if this is possible. I tried a method which I am gonna describe below to make my app lighter, but with not luck. Details I followed these steps to see what was causing this large size Make an archive of the project Distribute it Save for Enterprise or Ad-Hoc Deployment Select the .ipa file and changed the extension to .zip Extract it, and open Payload Show the Package Contents Contents I had .png files with 680 Kb (when I added those where 32 kb approximately), I deleted them and I reduced the

Localized app description does not appear on the App Store

两盒软妹~` 提交于 2019-11-30 09:00:20
I have a new iPhone app up on the App Store. This app has been fully localized into English and German. German is the native language of this app. I added the English App Store description, added localized screenshots (and entered an English name for this app) in iTunes Connect ("Manage Localizations" - "Add Localization") Unfortunately this translation does not appear on the App Store. Even in the UK and US App Store, there's always the German version of the app description. This is not my first (localized) app which is available on the App Store ... but in this case, I have absolutely now

Are there RSS feeds for iOS apps' reviews on the app store?

偶尔善良 提交于 2019-11-30 08:56:59
I am interested in getting an RSS feed for new customer reviews for my app on the app store, does Apple provide an RSS feed for new app reviews? There are indeed feeds of App Store reviews by country. Here's an example from my app (Snapix): https://itunes.apple.com/us/rss/customerreviews/id=471339479/sortBy=mostRecent/xml Apple doesn't, but there are third parties that do. I use AppComments Apple has since added an RSS feed, see Thundertron's answer below 来源: https://stackoverflow.com/questions/5891466/are-there-rss-feeds-for-ios-apps-reviews-on-the-app-store

Launching App Store from App in Swift

南楼画角 提交于 2019-11-30 08:15:30
I am creating an app, and I have a banner which promotes my other app. This is my code: var barsButton : UIButton = UIButton(frame: CGRectMake((self.view.bounds.width / 2) - 51, self.view.bounds.height - 100, 102, 30)) barsButton.setImage(UIImage(named: "Bars Icon 2.png"), forState: .Normal) barsButton.addTarget(self, action: "openBarsLink", forControlEvents: UIControlEvents.TouchUpInside) func openBarsLink() { var barsLink : String = "itms-apps:https://itunes.apple.com/app/bars/id706081574?mt=8" UIApplication.sharedApplication().openURL(NSURL.URLWithString(barsLink)) } However, when the user

Java 2012-006 update broke xCode Uploading

杀马特。学长 韩版系。学妹 提交于 2019-11-30 07:43:54
This is related to this question Submit Application not possible However after the most recent java update from apple (that removed the web plugin) oracle immediatley issued an update for java 7 Now xcode can't upload anymore "An error occurred uploading to the iTunes Store" and the old fix doesn't work. Is Java 1.6 gone? Or do we need to do something else? masc2279 You can do this in terminal cd /System/Library/Frameworks/JavaVM.framework/Versions open . Then copy out the Current and CurrentJDK folders to the desktop or other location and rm Current* ln -s 1.6.0/ Current ln -s 1.6.0/

List of Countries Entitled to Sell Paid Apps on AppStore [closed]

会有一股神秘感。 提交于 2019-11-30 07:41:20
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 6 years ago . Do you know of an official list of supported countries that thare allowed to sell paid applications via Apple AppStore, please? I am interested in Slovakia (Slovak Republic) Yesterday, I tried to join Standard iOS Developer program, but in the middle of the registration process, I received a message saying that

iOS Frameworks with x86 Slice for Simulator + Appstore Approval

六眼飞鱼酱① 提交于 2019-11-30 07:33:11
I am building and distributing an iOS Framework library for consumption by other developers. Recently I ran into a bug (feature?) of the Apple Store whereby if an iOS Framework is built with the x86 Architecture (for the simulator) then the entire app fails App Store approval with the error: [Transporter Error Output]: ERROR ITMS-90087: "Unsupported Architectures. The executable for blah.app/Frameworks/MyLib.framework contains unsupported architectures '[x86_64, i386]'." What is the best practice here? Should I: Include debug (with simulator) and release (without simulator) builds of the

Updating apps to iOS6

北战南征 提交于 2019-11-30 06:56:22
Haven't been able to find an accurate response to this question on Apple Developer forums. As with other Apple Developers, I will upgrading our apps to support iOS6 devices. I've downloaded XCode 4.5 which supports iOS6 SDK. I understand I cannot submit versions of my app to the app store using this XCode build, however: if I re-compile and build an app using the deployment target of 6.0 and fix all the known issues e.g. deprecated methods etc. when Apple releases GM for iOS6, will any build compile and work with iOS5 devices as well? Should I just be submitting apps with a deployment target

Application Loader (Apple) stuck on “Sending API usage to iTunes Connect”

旧巷老猫 提交于 2019-11-30 06:53:41
I am submitting an iOS app to the App Store using Application Loader, however, it never gets past the " Sending API usage to iTunes Connect " stage. There is no error - this stage just doesn't complete. I have verified that the Mac is connecting to the internet (I can visit websites). Also, the app is tiny (6MB) so this can't conceivably just be a long upload. I've tried leaving this for 20 minutes. The background to this is that I developed in Flash CS5 on a Windows PC, built it for distribution there, and now on the Mac I am loading the final file into Application Loader to submit it. It