app-store

ERROR ITMS-9000: \"Missing or invalid signature.

陌路散爱 提交于 2019-12-01 16:12:09
ERROR ITMS-9000: "Missing or invalid signature. The bundle 'com.google.GPPSignIn3PResources' at bundle path 'Payload/My_app_name.app/GooglePlus.bundle' is not signed using an Apple submission certificate." I was able to submit same build previously now just did UI related few changes and trying to resubmit the build and getting this error. Is there any solution to handle this ?? Upgrade to the 1.7.1 version of the Google Plus iOS SDK Difference between 1.7.0 and 1.7.1 bundles is that no files were added but following three files are deleted. Or Delete following 3 files from 1.7.0 GooglePlus

App Store submission/distribution error “failed to open ssh session”

ぐ巨炮叔叔 提交于 2019-12-01 15:59:12
问题 I'm trying to submit an iOS PhoneGap app to the app store via Xcode 5.0.2 but I'm encountering problems at the final distribution stage. The app works perfectly on the simulators and devices that I've used and even passes the validation yet when I go to distribute it a number of errors pop up and the project's status is listed as "Failed Validation". I've had no luck searching for these errors on-line and I don't understand how it passes validation when I click validate but somehow fails it

Can't validate iOS app (getting already has valid certificate)

|▌冷眼眸甩不掉的悲伤 提交于 2019-12-01 15:31:07
问题 When switching to Yosemite I did a clean install of my Mac and now I'm having issues submitting my iOS to the store. When I validate my archive I keep getting "Your account already has a valid iOS Distribution certificate". I have tried renaming and redownloading my certificate from the member center but that didn't work. 回答1: A very common "doh!" is you copied over the relevant item in Keychain, BUT! you forgot the private key part: So fi the disclosure triangle on the left is missing and

Did Apple change their app archiving method?

邮差的信 提交于 2019-12-01 15:25:00
问题 We've been fighting to get our app under 20 MB so that over-the-air downloading would work, and with our last release 2 weeks ago we succeeded. It took a bunch of trial-and-error to get right, but eventually we cut our app down to 27MB (uncompressed), which showed up in the store as 19.5MB. All seemed well, until we did a minor code update to fix some bugs, when suddenly the app store version of the app ballooned to the full uncompressed 27MB size! I just checked the distribution archives,

Xcode 6.3.2 fails communicating with the Member Center

白昼怎懂夜的黑 提交于 2019-12-01 15:08:06
I submitted a while ago a build of an app to the App Store for beta testing with TestFlight. The build was correctly loaded in iTunes Connect and I could sent it to review for TestFlight, but I decided to make a couple of changes in code so I removed such build from review. I archived the new version I now want to upload for beta testing, and suddenly I'm getting this warning in Xcode: An error occurred while communicating with the Member Center. Please file a bug and include a copy of your System log from Console.app I haven't made any change regarding my Apple Developer's account, and as I

How to distribute my finished app without app store?

社会主义新天地 提交于 2019-12-01 14:30:45
As the title states, I have been developing and testing an app for Iphone. I have got it to install to an iphone via it being plugged into the Mac. But, I would like to get the app place it on my webserver then via a website allow someone to download and install the app. I tried following various tutorials, but as shown below after archiving the app, the export and other buttons are greyed out. Have also made sure 'Generic iOS devices' selected. What could be causing this ? You have to use Apple TestFlight or use a third party service to allow your beta to be distributed for testing. One good

Is bundle id case sensitive?

こ雲淡風輕ζ 提交于 2019-12-01 13:42:55
问题 In a provisioning profile I set my app id to com.mycompany.lowercaseappname , but in Xcode 4 the bundle identifier is auto configured to use my ${PRODUCT_NAME} , which is capitalized (I want the user to see it capitalized under the app icon). Is this ok or do I need to change the bundle id manually in Xcode to lower case? 回答1: The bundle ID is case sensitive. From the Apple Docs: However, unlike domain names, bundle IDs are case sensitive. If the App ID is lowercase, your bundle ID needs to

iPhone App:Test the newer version of app first and after make it available for other users for download

六眼飞鱼酱① 提交于 2019-12-01 12:27:13
I have an iPhone App which is available on App Store. Now I have made some changes in my existing App which can be tested only when an App is available on App Store. So I want to release newer version but I want to test it first before it it available on App Store for all users And once it is tested and if it works fine as per expectation then only i want to make it available for other user how can I do that? Please help and suggest Thanks. Nick Lockwood The short answer is: NO - there is no way to make an app available on the app store that only you can download and test. If you can specify

Apple App Store rejection 5.1.5

瘦欲@ 提交于 2019-12-01 12:25:51
Apple has rejected my application with response below...since i already added the entry for "NSLocationAlwaysUsageDescription" and "NSLocationWhenInUseUsageDescription" in the info.plist but don't know why apple rejected...Can any one help me out ? Your app uses background location services but does not clarify the purpose of its use in the location modal alert as required in the iOS Human Interface Guidelines. We've attached screenshot(s) for your reference. Next Steps Please reconfigure the UIAlertControllerStyleAlert in your code and specify the intended purpose of using background location

How to distribute my finished app without app store?

拈花ヽ惹草 提交于 2019-12-01 12:21:58
问题 As the title states, I have been developing and testing an app for Iphone. I have got it to install to an iphone via it being plugged into the Mac. But, I would like to get the app place it on my webserver then via a website allow someone to download and install the app. I tried following various tutorials, but as shown below after archiving the app, the export and other buttons are greyed out. Have also made sure 'Generic iOS devices' selected. What could be causing this ? 回答1: You have to