app-store

Does hiding “Legal” in MKMapView result in an App Store rejection?

邮差的信 提交于 2019-12-03 12:15:19
问题 I'm displaying an MKMapView in a somewhat small square. It's small enough that the "Legal" text pretty much blocks half the map, so I'd like to get rid of it. Is this allowed: for (UIView *view in mapView.subviews) { if ([NSStringFromClass([view class]) isEqualToString:@"MKAttributionLabel"]) { view.hidden = YES; break; } } Not sure if I am risking App Store rejection by hiding it or using this method? 回答1: Yes, it will probably get rejected. Either because having the link is a legal

When I resubmit my app after a rejection do I need to increment the version number? [closed]

喜欢而已 提交于 2019-12-03 12:02:24
My app was rejected, so I have amended it and am about to resubmit it. The first time I submitted it it was as version 1.0. Do I need to increment the version number for this resubmission? No!!! You do not need to update version number. If your app is rejected then you do not need to change its version number. Change the app status "Ready to submit" on iTunes connect and submit it. Upload the binary again with same version number but preferably you can change the build number. You don't need to create a new version number, especially if it doesn't add features and you're just fixing a small

Open a list of my apps in the App Store within my App

依然范特西╮ 提交于 2019-12-03 11:55:38
I have checked the (Top Paid Apps) sample code from Apple website where you can see all the top apps in the App store, I want to do the same in my app but to show only my apps in the App Store. Here is the URL which i found in that sample : http://phobos.apple.com/WebObjects/MZStoreServices.woa/ws/RSS/toppaidapplications/limit=75/xml What do I need to change in this URL to show only my Apps? This is pretty easy with the SKStoreProductViewController introduced in iOS 6. With that users can buy your other apps right within the application. First add StoreKit.framework to your project. Then find

App file size differences in Android and iOS

我是研究僧i 提交于 2019-12-03 11:37:39
问题 Working with both app distributions services (android market and Apple App store) I have discovered a mystery. The file size of an app is in general larger for an Apple app than for a Android app. I can't seem to find any explanation for the differences, and it seems to be an untouched subject. I have tried allot of different apps and the difference seems to vary between a couple of MB to 6-8 MB. So the question is, how come the file size is larger for Apple apps? What is the extra MB used

Validate and submit ipa to AppStore without source

只谈情不闲聊 提交于 2019-12-03 11:36:17
问题 I need to send an ipa to the client to submit it to the App Store (he has given me his .p12 key and certificate, together with the provisioning profile). When it was XCode 3.x (submission = upload through webbrowser), it is an easy process. But with XCode 4, how can I do this? I cannot validate and submit the app myself because I don't have my client's username and password for itunesconnect. He doesn't have the project, but just the ipa that I built, so he cannot archive/validate/submit it

Interpreter for the iPhone?

99封情书 提交于 2019-12-03 10:59:01
I'm interesting in making an interpreter for the iPhone. It will be an experimental idea but could be great. I like the idea of making my own language geared towards on-the-go computing and mathematics. I've read around and I have seen mixed information about interpreters on the iphone. What will Apple allow? I've seen this app which is a nice idea but doesn't work apparently - http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=415827304&mt=8&u1=web&affId=1860684 Thank you for any reply. In the meantime I'll produce some ideas for this language. Apple started officially allowing

Non-public API usage

为君一笑 提交于 2019-12-03 10:29:32
问题 I can't upload an app to iTunes Connect. Xcode uploader says that I'm using allocBatch:withEntity:count: , allocWithEntity: , IndexForKey: , fastIndexForKnownKey: I'm not using this methods and dunno where they could be. A week ago same code was uploading successfully. What can be the cause of such behavior? UPDATE Submitting with older Xcode is not working anymore, this error reveals on binary processing. 回答1: I had this exact issue using Yosemite with Xcode 6.1 and using Objective C. I also

iTunes Lookup API, get iPhone 5 app screenshots

丶灬走出姿态 提交于 2019-12-03 10:19:27
问题 I use iTunes API lookup to get app data by App ID this way: http://itunes.apple.com/lookup?id=543891460&lang=ru Even if app is designed for iPhone5 , in JSON I get 3.5 inch screenshots (under screenshotUrls array). Is there any way to get 4 inch . screenshots? 回答1: Check again. Apple seems to be rolling out new 4 inch screenshots since a few hours. Screenshots now also have the pixel-size in the filename. Well, kind of: it doesn’t seem to be 100% correct (yet?). The possible values are: xxx

How do I submit an app through Xcode 4's organizer? I'm getting an error

霸气de小男生 提交于 2019-12-03 10:17:48
问题 I installed Xcode 4, thinking it would be similar to Xcode 3, and now I cannot get my binary to the App Store using organizer which I believe is the proper way to do this. Has anyone got this working properly? Not sure what setting I need to update - All I get is an "invalid binary" message. Of course, it is a critical update I need to submit. 回答1: I've had something similar. You should check your code signing settings. Xcode 4 introduces "schemes", which are a little complicated. Think of

Cannot submit Xcode Archive to Itunes Connect. “Uploading Archive: Sending API Usage to Itunes Connect”

强颜欢笑 提交于 2019-12-03 10:11:45
Hello Ive sent a version of my app one week ago through Xcode 6 and it didn't have any problem. Today Ive tried to upload a new version of my App via Xcode and when uploading, the progress bar stays in "Sending API usage to Itunes Connect". It doesn't give me any errors, nor warnings, it just stays like that forever. Ive been looking in google and also in here, and found a lot of solutions (ones more logical than others). Well, Ive tried ALL those solutions, I've created new provision profiles, restarted my computer, restart Xcode, changed "netinfo", connect to new wifi, among others. Its