app-store

My app supports armv6 and armv7 in the app store. I want to remove armv6. How to solve a problem

爱⌒轻易说出口 提交于 2019-12-03 14:10:44
My app supports armv6 and armv7 in the app store. It is ready for sale. I want to remove armv6. I decided to do an update (my app with only armv7). But i received an error in the app loader : update must supports armv6 and armv7. How to solve a problem. I believe the problem is that you can't restrict device capabilities after submission. From the iTunes Connect Manage Applications FAQ: "To change device requirement information after your first binary has been submitted, you must submit an application update in iTunes Connect to provide a new binary with the new information in the

IOS - Old version of app being installed from the app store

血红的双手。 提交于 2019-12-03 14:08:11
I released an update to my app 2 days ago. Since then I have heard from users that they are getting the old version of the app. The really odd part is that the user is seeing the new app description and screenshots in the app store. I have figured out how to reliably reproduce the issue. Is this something that I can fix myself? I've contacted Apple and searched the web but have found nothing so far. To get the old version: Go to appstore. Find SocialPar. Click to install the app. While it is downloading, go back the iPhone main screen (spingboard). You will see the app installing. You now have

Name of App in App Store

只愿长相守 提交于 2019-12-03 13:54:31
I want to submit an app to the app store. The app has been developed with one name all along - "Monkeys". However, now it needs to be changed to "Apes". Do I just need to change the Bundle display name to "Apes"? If I do this, it appears as "Apes" in the simulator and device, but the Product is still called Monkeys.app. Should I worry that it still has the old name? If I change 'Executable file' there is a build fail. You should be able to change the "Product Name" in the target for your app in order to change the name of the app bundle that is built. You can find this setting under the "Build

Retrieving iTunes App Store XML with cURL and PHP

流过昼夜 提交于 2019-12-03 13:51:04
问题 I have been extracting information from the iTunes App Store for the past couple of weeks using a script I found and modified. Everything was working fine until a couple days ago when I realized that no XML was being generated anymore. Here is the code for the script that generates the XML: <?php header("Content-type: text/plain"); ini_set('display_errors', false); if(isset($_GET['appID'])) { $appID = (int)stripslashes($_GET['appID']); $url = "http://ax.itunes.apple.com/WebObjects/MZStore.woa

Can't upload application binary to the App Store

☆樱花仙子☆ 提交于 2019-12-03 13:42:49
问题 We've finally gotten to the point of submitting our first iPhone app to the app store (or trying to), but I can't seem to get iTunes Connect to accept the upload. I've attempted through both the web site ("The binary you uploaded was invalid. The signature was invalid, or it was not signed with an Apple submission certificate.") and the Application Loader ("Info.plist does not contain a CFBundleResourceSpecification"). After lots of reading (including questions like these), re-reading, and

iPhone app available languages in appStore

萝らか妹 提交于 2019-12-03 13:38:41
Hi I submitted my first application to the appStore http://itunes.apple.com/at/app/section-control/id343824642?mt=8 This displays "English" as Languages (Sprachen in German) in the "Overview". And that is correct in this case. I think this comes from the fact that I don't have localized resources in my application. Which is question one: how is "Languages / Sprachen" detected by the appstore? It has (of course) nothing to do with localized descriptions since I used english and german in this case. TomTom http://itunes.apple.com/at/app/tomtom-westeuropa/id326075062?mt=8 for an example shows a

Best Portal to buy and sell J2ME apps [closed]

寵の児 提交于 2019-12-03 13:29:15
There are so many app stores for any kind of platform out there, but when I try to find a good store to buy and sell j2me apps, I find some, but no really big one or defacto standard like I was used to have for the palm os (sites like palmgear sell nearly every program ever made for the palm and not only a subset). Is there a store which I havn't found yet? Or is the j2me market dead? There is no standard app store for j2me apps, and nither didexist for any other platform until Apple had invented the iPhone one. Since the Apple app sotre, almost all vendors created one, such as OVI for Nokia,

iphone: submit app with iOS 5 and Xcode 4.2? [closed]

爱⌒轻易说出口 提交于 2019-12-03 13:16:56
I've an app that is built in Xcode 4.2 (developer preview) and iOS 5, with deployment target iOS 4.0. I'm not using any of the iOS 5.0 features. Can I submit this build to Apple? Or is this a problem because it's beta? Should I go back to Xcode 4.02 and build it on 4.3? You should absolutely never install beta builds SDKs as your primary SDK and version of XCode. Always keep the current install under /Developer (or wherever you choose) and install the beta in some other location (/iOS5Beta as an example). With this, when the new beta versions of XCode and the SDK arrive, you can uninstall the

How to download and install .ipa outside App Store with .plist

ぐ巨炮叔叔 提交于 2019-12-03 13:04:23
问题 Today I discovered an app. This app is not available to the App Store, if I want to try this, I just have to click on the link since my iPhone : itms-services://?action=download-manifest&url=http://*********.s3.amazonaws.com/********-ios.plist And the application installs in my home page. The link forced to download a .plist : What it this way ? What it's the deal with provisioning profile or the certificats ? 回答1: It's just a way of distributing an app for beta testing using your

How to Submit an iOS app to the App Store (iTunes Connect) using Xcode

情到浓时终转凉″ 提交于 2019-12-03 12:51:10
问题 When you're done coding your app, if I'm right, you upload your build to iTunes Connect using either Xcode or Application Loader. What I'm asking is: How exactly would I go about submitting my build to iTunes Connect using Xcode (6.3.2)? 回答1: This post has been updated for 2019's new AppStore Connect and Xcode 10. Here is a "short" guide for what to do: In Apple's Member Center: log in using your developer account's AppleID navigate to Certificates, Identifiers & Profiles choose Certificates