app-store

finishTransaction: isn't removing the transaction from queue…

依然范特西╮ 提交于 2019-12-11 12:57:29
问题 I have several non-consumable inApps. The payment is done once (correctly: SKPaymentTransactionStatePurchased), then the download of the inApp is correctly done (and finished) and finnaly I call [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; however the transactions remain in the queue... why? aren't they supposed to be removed? also the following isn't being called: - (void)paymentQueue:(SKPaymentQueue *)queue removedTransactions:(NSArray *)transactions I've also tried to

Invalid Swift Support : SwiftSupport folder is missing error with Xcode 7

不打扰是莪最后的温柔 提交于 2019-12-11 12:09:15
问题 I am trying to upload an ipa with AdHoc distribution profile to iTunesConnect. My app is coded in Swift 2. My Xcode version is 7.0. The app gets uploaded without any errors. But after some time, I get a mail from Apple Developer on my Apple ID as follows : Dear developer, We have discovered one or more issues with your recent delivery for "TDGApp". To process your delivery, the following issues must be corrected: Invalid Swift Support - The SwiftSupport folder is missing. Rebuild your app

InAppPurchase works in simulator but not on iPhone

◇◆丶佛笑我妖孽 提交于 2019-12-11 11:04:30
问题 I have an app v1.0 already released on the store without In App Purchase. I develop a v1.1 adding an In App Purchase. IAP works fine on simulator (title, description, price and ID all come back correctly from iTunes Connect), but not on the device. As Eric sayed on this post, a solution is to delete the app from the iphone and reinstall. In App Purchase works in simulator but not on iPhone => it works BUT Question! Will my users also need to uninstall their application v1.0 and install 1.1

Enabling multiple team admins to build an app for distribution in XCode 4.3?

 ̄綄美尐妖づ 提交于 2019-12-11 10:57:58
问题 Please excuse the terminology if it's wrong. The use case is simple. There is only one team agent who can release an app to the general public. How can we let team admins have the same permission? I can't find the pic for the life of me, but there was a comparison chart in the Apple Provision Profile that indicated that the only "powers" that a team agent had over a team admin was being the point of legal contact. So I got the idea that team admins can in fact distribute an app? I'm not sure

iPhone App Rejected: first time launch the screen turns white on iPad

岁酱吖の 提交于 2019-12-11 10:48:52
问题 My iPhone only app got rejected, but when Apple tried it on an iPad x1/x2 the app turned white after the launch screen. I think the status bar is the problem, but I'm not sure. I have View controller-based status bar appearance NO in plist. And then on my first VC in a PageViewController I use UIApplication.sharedApplication().statusBarHidden = false . The app runs as it should when it's removed from memory and reopened. Has anyone else faced the same problem? Edit : Some more info: After

How to find the app downloaded date in appstore? [closed]

天大地大妈咪最大 提交于 2019-12-11 10:36:59
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 7 years ago . I want to know the downloaded date for particular app from appstore?. Is it possible? 回答1: There is no direct way. However you can do by saving the first download date in keychain, or some other file and whenever you want to know retrieve it back. EDIT: And all the keychains are stored in your device even after

What determines size of app in App Store?

久未见 提交于 2019-12-11 10:29:18
问题 I'd really appreciate if anyone enlighten me about this issue. I've an example which is detailed below, if necessary i can give more example. This is size info about items my app is composed of: Size of .ipa file: 105 mb, Size of application file(located in Payload folder ): 184.6 mb, When i show package contents of application file, i've got executable and media sources whose total size amount is circa 36 mb: Size of executable file: 29.9 mb, Size of media sources(splash images, etc): circa

Where to set app “compatibility” in Apple App Store listing (left side bar)?

寵の児 提交于 2019-12-11 10:26:35
问题 I was reading Apple documentation and all I could find is how to de-list certain features like Bluetooth which would in turn make the app unavailable for some devices. But where is the setting for "compatibility" that actually appears on App Store? 回答1: I think 3 factors can influence this Targeted devices (iPad apps only) your devices required capabilities the targeted minimal OS (see this matrix) You can not specifically declare supported devices Nicolas 来源: https://stackoverflow.com

How to get an App for a very limited and known audience approved on the App Store?

风流意气都作罢 提交于 2019-12-11 10:07:01
问题 Based on this stackoverflow answer, which recommends going through the App Store when targeting a small set of known users (the specific example is a set of contractors for a small company, but to avoid getting sidetracked by the Enterprise program, lets assume they are members of the local minigolf club): What steps should I take to increase the likelihood of App Store approval in such a case. Is password based authorization and a clear description usually sufficient? Specifically, I'm

Does HTTPS in my app considered “Encryption”

淺唱寂寞╮ 提交于 2019-12-11 09:58:32
问题 I'm using NSURLRequest in my current app which is in the App Store. I need to change to Https in the next version. Do I need to declare "Encryption" in the Apple "upload binary" section when submitting the application? I saw 2 related threads, but I'm not convinced with the answers there. If someone with real experience or knowledge could answer this one, it could be great.. Thanks. 回答1: This only concerns encryption within the application. If you're not doing any of that then you're OK.