app-store

Best Practice: How to handle code differences for iOS App when creating free and paid version?

三世轮回 提交于 2019-12-21 21:43:19
问题 I want to release two versions, of my iOS App on the AppStore. One is paid and other is free. As of now my code is finished for the paid App. Now I want to add more code for iAd and InAppPurchase's for the free app. What is the best approach for maintaining the two versions? I was thinking about copying the Xcode Project or creating a branch in my git repo. 回答1: If you branch or copy the project you're creating a maintenance nightmare for yourself down the road. Create a separate target in

Adding iPod Support to (previously) iPhone Only App

此生再无相见时 提交于 2019-12-21 21:35:13
问题 When I started on my current project, there was already an App in the App Store. This App was iPhone only. My first task was to test and build a version that also ran on an iPod Touch. About 3 weeks ago Apple removed the option on iTunes connect to set the device requirements. And sent an email out to all developers: "The App Store requires that you provide metadata about your application before submitting it. While most of this metadata is specified using the iPhone Developer Program Portal,

iPhone app submission software requirements

倾然丶 夕夏残阳落幕 提交于 2019-12-21 21:24:19
问题 I wanted to understand the things involved in iPhone app submission in terms of software requirements (not the steps to submit it on Apple iTunes Connect) When we download the IOS SDK, is XCode included in that ? If yes, what are the latest versions and approx size of them? When we develop the app and are ready to submit (say as of today), is it necassary to have a particluar (or rather the latest) version of IOS SDK or XCode installed on our system ? Are there any specific OS X requirements

Why is my app 5MB larger on the App Store?

对着背影说爱祢 提交于 2019-12-21 20:00:18
问题 The zip file I uploaded is 19.5MB, but on the App Store, Apple reports it as 24.5MB -- too large for over-the-air downloading. Is Apple adding a 5MB wrapper? Decompressing and recompressing less efficiently? Using 815K "megabytes"? 回答1: From Apple: When your application is approved by Apple to sell on the App Store, it is encrypted for DRM purposes and re-compressed. When the encryption is added, the size of the compressed file will increase. The exact size of the increase will vary from app

Can I change the category of my app at iTunes Connect?

北城余情 提交于 2019-12-21 07:29:22
问题 I added many versions of my app at appstore with Utilities as a primary category ,but now I want to add it as Lifestyle category.Can I change this category with out deleting the app 回答1: You should be able to update the category choices you initially chose during the submission process by logging into iTunes Connect and editing your app. Log in to iTunes Connect. Go to "Manage Your Applications" Select your app. Modify the "Primary Category". It's unclear if you have already tried this. I

Issue at AppStore iOS app new version submission

瘦欲@ 提交于 2019-12-21 06:56:38
问题 Hello and thanks in advance. While trying to submit new version of iOS App to AppStore using Application Loader, I received this message: ITC.apps.validation.prerelease_build_missing and submission is stopped. I didn't have any problems submitting new versions with prior versions of iTunesConnect, it seems that this bug is showing with latest version. Have you any idea about what it means and how to solve the problem in order to proceed? 回答1: You need to follow below steps to upload the

Is there a way to avoid In-App (30%) fee for any purchases in iOS?

流过昼夜 提交于 2019-12-21 06:38:20
问题 I have an app which has some purchase option. However, I don't want to make it through the app itself. For that, I already have a website for the purchase. So can I create a redirection page from my app to the respective webpage? Will my app get rejected? or is there a better solution? 回答1: if you want to sell tokens/credits/gold coins/gems or whatever as consumables in a game they also must be through In App Purchase. Meanwhile for Physical elements that we brought from any e commence app

Does the app store show iPhone 5 users the smaller screenshots too, and vice versa?

我的梦境 提交于 2019-12-21 05:26:04
问题 I'm wondering whether I need to make repeating screenshots for both the regular iPhone size and the iPhone 5 size, or whether it shows both to both users. For example, an iPhone 5 user would see the non-iPhone 5 screenshots, as well as their own. 回答1: According to my understanding & experience: You must have regular iPhone screenshot (3.5") to submit an app. It always have been this way and that haven't changed. If you support iPhone 5 screen with your app (meaning you put 4" launch screen

Sandbox: Is possible to simulate a failed or interrupted In App Purchase?

爷,独闯天下 提交于 2019-12-21 05:08:27
问题 I have recently implemented In App Purchasing in my app. Good thing Apple has documented the whole process very well. Using those docs, I'm finally able to test In App Purchasing through the Sandbox, which is a very convenient feature. I have successfully tested my app so that it reacts to whatever the StoreKit returns when I tap the buyButton . Now here's my question. From the docs, it says that the Sandbox simulates the transaction process with no financial stuff. So I'm free to buy as much

If you change your app's name on the App Store do the shortlinks change?

戏子无情 提交于 2019-12-21 04:50:28
问题 We're changing the name of one of our apps on the iTunes App Store. Say we rename our app from foo , to bar . At the moment you can download the app from http://itunes.com/app/foo . After the name change will the shortlink also change to http://itunes.com/app/bar or is the shortlink tied to the bundle id? 回答1: I asked Apple for details, and this is their reply: We understand that you plan to update the name on your app and want to confirm the App's direct URL. The URL for your application