app-store

Are performSelector and respondsToSelector banned by App Store?

删除回忆录丶 提交于 2019-11-27 16:09:14
My latest build was accepted into the Apple app store, but I got the notice quoted below a couple of days later. My app also uses Rollout.io, and I asked explicitly if this was the problem. No response yet. If respondsToSelector or performSelector are banned, are there any replacements? Dear Developer, Your app, extension, and/or linked framework appears to contain code designed explicitly with the capability to change your app’s behavior or functionality after App Review approval, which is not in compliance with section 3.3.2 of the Apple Developer Program License Agreement and App Store

Switch universal app to iPhone only app

断了今生、忘了曾经 提交于 2019-11-27 15:49:28
I have Universal app uploaded on app store, Later based on requirements I have decided to revamp my entire app with iPhone only, so I have created new project in Xcode(with same bundle id) Now when I try publish my app on the store it shows me this error of Target device family here is the screenshot of error I have settled my deployment target to iPhone only in my new project still it shows me error. Where I am making mistake? As per the error message in your question, you cannot remove support for a device type that was previously supported. Since your previous version supported both iPhone

Applications must be ready for upload on iTunes Connect before they can be validated or submitted from within Xcode

折月煮酒 提交于 2019-11-27 15:44:32
问题 When I try push my app to review I got: Applications must be ready for upload on iTunes Connect before they can be validated or submitted from within Xcode. What mean by ready for upload on iTunes Connect ? 回答1: You need to go into iTunesConnect and start filling out the information for your app. It will tell you when its ready for the actual upload. 回答2: in my case I tried to upload binary to wrong developer account. 来源: https://stackoverflow.com/questions/12825724/applications-must-be-ready

Reachability Notification Never Called

为君一笑 提交于 2019-11-27 15:31:32
问题 I am having a hard time using Reachability in my code. I would like to keep it very simple by initiating an observer at launch and then just receiving change notifications. In the following code, the reachabilityChanged method is never called. I’ve tried many iterations but this is the simplest version. It compiles and runs. Please help... ** * * AppDelegate.h code * ** * #import <UIKit/UIKit.h> #ifdef PHONEGAP_FRAMEWORK #import <PhoneGap/PGViewController.h> #import <PhoneGap/PGURLProtocol.h>

How did Whatsapp app removed app's compatibility for iPad?

两盒软妹~` 提交于 2019-11-27 15:09:12
问题 I have noticed using different applications that, even when you remove the iPad compatibility from xcode (see picture below) the app will still show that is compatible with iPad in the iTunes app page (see picture below): Therefore, I am wondering, how did Whatsapp removed the iPad compatibility from it's app? (see image below): Thank you 回答1: Because WhatsApp does not work without telephony (the app requires the phone number) they did use telephony as UIRequiredDeviceCapabilities value in

A server with the specified hostname could not be found

旧时模样 提交于 2019-11-27 14:18:58
问题 When I try to submit my app on the Appstore through xCode I got this error. "A server with the specified hostname could not be found." Is this temporary error at apple or something to do with Xcode? is any one else facing this problem? 回答1: Keep Trying! I have had this a few times (including today), and each time, without changing anything, it has worked when I tried again. Sometimes the 2nd time, other times 20 minutes later. 回答2: It might be DNS Pollution issue, at least for my case ( in

How to link to the page of a single author/company page on the App Store?

只谈情不闲聊 提交于 2019-11-27 14:02:58
问题 I would like to provide a link to all the apps of a single author/company on the App Store from my iPhone app. Let's take Ngmoco for instance. Clicking on the following link on iTunes for PC or Mac opens iTunes and redirects the user to a page with all the published apps of Ngmoco up to today: http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewArtist?id=293559501 However, opening the same URL from the iPhone (e.g. from Mail.app, or from another app) causes the iTunes Music Store browser to

Cannot verify client 3000

橙三吉。 提交于 2019-11-27 13:23:13
问题 I am using xcode 7.1 and trying to upload my app to the app store directly through xcode. While uploading I am getting a weird error:- cannot verify client 3000 Note:- I recently made changes in the accounts (xcode preference section). Is this related to my error? I also restart the xcode but issue still there? I already checked this question on SO, but they say restart your xcode. But this does not solve my problem. 回答1: For my case,I got this error after selecting "Generic iOS Device" when

Xcode 6 App Store submission fails with “Your account already has a valid iOS distribution certificate”

我与影子孤独终老i 提交于 2019-11-27 13:22:45
问题 I'm using the latest XCode (6.1) and I need to submit the app as soon as possible, but I can't seem to get around the "Your account already has a valid iOS distribution certificate" error. I have the client's provisioning profile and I have his distribution certificate (which is valid) and his private key (I've checked using Keychain, it's definitely there). The bundle ID is also correct. I've deleted my provisioning profiles and certificates and reinstalled the client's many times now. What

Will use of the PayPal iOS library get my app rejected?

南笙酒味 提交于 2019-11-27 13:19:09
问题 I'm developing an iPhone app with a subscription model, and I saw this iOS PayPal library: Apple takes 30% of revenue of everything, but PayPal takes significantly less for micro-payments (maxing out at 10%). Naturally, I became interested. I guess what I'm confused about is this: if Apple wants everyone to use the in-app purchase library for everything (as per this document), why does this PayPal library even exist? Wouldn't any app that used it get rejected? Has anyone successfully