app-store

iOS Provisioning and Certifcates - Will Revoke/Renew effect App Store Apps?

别来无恙 提交于 2019-11-27 18:47:26
While working on a new version of one of my apps Xcode told me today, that it cannot run the project any more because the development profile has expired. The organizer shows for all development profiles "Valid signing identity not found" and for all distribution profiles "Profile has expired". Of course it is not a suprise that profiles expire. In the past all I had to do was a click on "Renew" but this does not work any more. After entering user name and password for my Account Xcode shows the error message "No value was provided for the parameter 'certificateIds'"... What can I do? Instead

Support both armv6 and iOS 6 in an App Store app?

99封情书 提交于 2019-11-27 18:38:19
问题 Since Xcode 4.5, we are unable to build for armv6 and thus unable to support devices like iPhone 3G anymore. Would it be possible to use, say, Xcode 4.3 to generate a properly signed armv6 binary and then use lipo to combine that binary and the Xcode-4.5-generated armv7 binary into a fat one? How would I go about this? Does anyone know a good tutorial? Would the resulting fat binary be allowed for submission to the App Store? 回答1: The code signature would no longer match after modifying a

Is it possible determine if SKStore​Review​Controller has been presented.

你。 提交于 2019-11-27 18:35:31
问题 My intention is to either display the SKStore​Review​Controller (If applicable) or display my own feedback controller and redirect the user to the App Store. By doing this I can avoid asking the user for feedback more than once. After reading Apple's lacking documentation on SKStore​Review​Controller (https://developer.apple.com/reference/storekit/skstorereviewcontroller) it seems that there is no way to determine if SKStore​Review​Controller is currently presented or has been presented

Get iTunes App Store ID of an app itself? [closed]

若如初见. 提交于 2019-11-27 18:11:06
Could an iOS app get the iTunes link of itself? Is there a documented or undocumented API for this? est Here is the answer. The app requests http://itunes.apple.com/lookup?bundleId=com.clickgamer.AngryBirds Find the "version": "2.1.0" and "trackId": 343200656 in the JSON response. Warning: This API is undocumented, Apple could change it without notice. References: [1] https://github.com/nicklockwood/iVersion/blob/master/iVersion/iVersion.m#L705 [2] https://stackoverflow.com/a/8841636/41948 [3] http://ax.phobos.apple.com.edgesuite.net/WebObjects/MZStoreServices.woa/wa/wsLookup?id=343200656&mt=8

Do auto-renewable subscriptions send an SKPaymentTransactionStatePurchased transaction when they auto-renew?

为君一笑 提交于 2019-11-27 17:55:27
问题 Does the AppStore send out a transaction when it auto-renews an auto-renewable subscription? If so, can it reliably be detected by an App the next time the App loads if it sets itself as an observer: [[SKPaymentQueue defaultQueue] addTransactionObserver:self]; Will the new auto-renewed transaction make a call to: -(void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions with transaction.transactionState==SKPaymentTransactionStatePurchased? If so, great. If not,

ERROR ITMS-90164/90046: Invalid Code Signing Entitlements

此生再无相见时 提交于 2019-11-27 17:46:51
Note: I'm developing using Xamarin. Similar question posted in Xamarin Forum here I'm creating an app called, say CompanyApp . Then I created an App ID for it com.Company.CompanyApp , along with Distribution Provisioning Profile that uses the corresponding App ID. I uploaded the binary and it worked perfectly fine. Then I went on create a demo version of the app (basically the same app with small modification, so it's the same solution & project, just different bundle signing setting), CompanyAppDemo with a new App ID com.Company.CompanyAppDemo , along with a new Distribution Provisioning

What happens to my apps after my developer account membership expires? [closed]

三世轮回 提交于 2019-11-27 17:34:12
When my paid developer membership runs out with Apple, what happens to my existing apps on the app store? I know that I cannot add new apps then, but do my existing apps stay? Can I change prices? Can I get paid for sales? Can I update those apps? (Am I missing any questions here?) Your apps will be removed from the app store, although it won't happen instantly. This is what an Apple sales rep told me a few months ago. prms One important addition to the previous answers: your apps will NOT be completely removed by Apple, so if you renew your membership later, they will return in the App Store

What is “mt=8” in iTunes links for the appstore?

五迷三道 提交于 2019-11-27 16:54:12
Anyone know the significance of the mt parameter? It seems that any value will work, like mt=0, mt=999 etc... Sample link: http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=337319445&mt=8 Apple designates a number of different Media Types (mt values): 1 Music 2 Podcasts 3 Audiobooks 4 TV Shows 5 Music Videos 6 Movies 7 iPod Games 8 Mobile Software Applications 9 Ringtones 10 iTunes U 11 E-Books 12 Desktop Apps So, to answer your question, the "mt=8" in iTunes links simply identifies it as being of type 'Mobile Software Applications'. Some people noted the you can actually drop

Invalid Bundle Error - “requires launch storyboard”

China☆狼群 提交于 2019-11-27 16:46:44
I keep getting this error when I try to submit my app to the store using Xcode: ERROR ITMS-90475: "Invalid Bundle. iPad Multitasking support requires launch storyboard in bundle 'com.companyname.appname.'" Anyone know what this error really means? This is because you need to specify how your app is supposed to handle multitasking on iPad. If you don't want to handle multitasking right now, you can simply disable it by going to the "General" tab of your target: marji I solved the problem in this way, see here : If you must opt out of Slide Over and Split View, do so explicitly by adding the

“Too many symbol files” after successfully submitting my apps

丶灬走出姿态 提交于 2019-11-27 16:42:44
I downloaded Xcode 6 GM and submitted two Swift apps to the app store today. Both passed all pre-upload verification and all the other stuff they had to pass and were successfully submitted. But then I got two emails from Apple... one for each program and they both said this: Dear developer, We have discovered one or more issues with your recent delivery for "xxxxxxxx" (my app name removed). Your delivery was successful, but you may wish to correct the following issues in your next delivery: Too many symbol files - These symbols have no corresponding slice in any binary [1431D977-72BC-308F