app-store

iOS App Store Pass Parameters in Store Download Link

試著忘記壹切 提交于 2019-11-28 16:05:29
Similar to this question: How to make ios App Store link with parameters? I am interested in passing parameters to the download link in the iOS app store. From what I've read, it seems that the parameters are only passed to the application if it was already installed, and the user tapped the smart app banner. What I want to do is pass parameters to the download link such that when a user downloads, the first time they open the app, the parameters will be passed. Mainly, I want to allow users to invite their friends to play my app through email or facebook and when the friend downloads using

App Store - Managing Availability of Your Apps' Previous Versions

假如想象 提交于 2019-11-28 16:04:31
Apple release a new feature of the App Store. The ability for owner of iPhone with non compatible iOS version to download a previous (the last compatible version) of your App. This can be pretty cool. But unfortunaly I have an old version of my App supporting iOS5 which is not at all supported by my backend. The last version require iOS6 minimum. So any user having iOS5 download an unsupported version of the App. Apple said that you can delete previous version ( https://developer.apple.com/news/?id=9182013a ): If you do not wish to make these versions available, you can manage the availability

Phonegap - Updating JavaScript and CSS without submitting the app to appStore

点点圈 提交于 2019-11-28 15:42:04
问题 Is it possible to update the content of WWW folder in phonegap without submitting the app every time you make changes to appStore? Is there any legal issue with it? 回答1: Short answer - yes, you can - but you need to relocate www before you can write to it. Long answer - tighten up your shorts pilgrim, this might get bumpy.... So, when you package your app, the app bundle contains your www directory and all of the various and sundry parts of your PG self contained web app. Everything that is

Xcode “The private key for is not installed on this mac - distributing”

流过昼夜 提交于 2019-11-28 15:41:28
I always get this message when I try to submit my app to the app store. Here is a picture of the message: It would be great if someone could help me resolve that problem so I can submit my app to the store. Try following these steps: Revoke your existing iOS Distribution Certificate from the iOS developer website. Generate a new iOS Distribution Certificate by going to XCode Preferences->Accounts->View Details and then clicking the + underneath the list of signing identities. Go back to the developer website and make sure all your provisioning profiles are configured with the new certificate.

How Can I Launch The Appstore App Directly from my Application

China☆狼群 提交于 2019-11-28 15:40:18
问题 I've used several apps now that launch the itunes store directly from the app. I'm even using some on my 2.1 iPod 2G. I know there's a bug in 2.1 that prevents appstore links from working in safari, but somehow people are launching the appstore directly, not even through safari. How do you do this? Is it an undocumented openURL feature? 回答1: From iTunes, drag the icon of your app to the desktop, this will give you a link you can use directly (for example, http://phobos.apple.com/WebObjects

How to make QR code for BOTH Android Market and App Store [closed]

流过昼夜 提交于 2019-11-28 15:38:09
问题 I have an app which has versions for both Android and iPhone. So I have two URL-s for them (Market and AppStore), but I do not want to add two different QR codes to the homepage. Is there a way (online service I'd expect) to have single URL for both markets, which will detect user device and will forward immediately to suitable application version? Programmatically looks really trivial, but perhaps someone has already solved the issue. UPDATE: It seems I had to create the service myself. Feel

Scripts to parse and download iTunes Connect and AppStore data

≯℡__Kan透↙ 提交于 2019-11-28 15:29:02
I'm looking for recommendations of a script or series of scripts that download and parse iTunes Connect sales data and AppStore comments, ratings and rankings data for a defined app. I'm also aware of solutions like: AppViz appsales-mobile (dead) iphone-stats (dead) Heartbeat.app (dead) I'm sure I'll find a few more with more searching. I can't help but feel there must be a really decent set of open source scripts out there to do this, given how many developers are now writing apps for the AppStore. Would be interested to hear any commercial offerings as well (although my personal preference

How to upload an iOS app to the app store via command line

ぐ巨炮叔叔 提交于 2019-11-28 15:19:40
As part of the countinues integration process of my iPhone application, I want to create a process that will automatically upload the app (.ipa) file to the apple app store. I already managed to create the package and validate it. Is there a way to upload the ipa file to the appstore via command line? The previous reply does not work with the new iTunes Connect any more. You need to use the iTunes Transporter to upload your app to iTunes Connect. Check out the source code of deliver on GitHub: https://github.com/fastlane/fastlane/blob/master/fastlane_core/lib/fastlane_core/itunes_transporter

iPhone App floating point calculations when released to the app store.

徘徊边缘 提交于 2019-11-28 14:23:03
I released my first solo iPhone app last week that calculates 12V Marine and Boat Battery usage . I had tested it vigorously on the simulator and on my iPhone, and when I was comfortable all was well, I archived the app and released it to Apple. When users started using the app, they noted a calculation was not working as expected. The below code, which is a method on a NSManagedObject model, was producing a DIFFERENT output when released to when in debug. The below should sum up the total of the related Discharge items - but if there are no BBDischarge items, then it should return zero.

Can not see iAd in program?

冷暖自知 提交于 2019-11-28 14:01:12
My app has just released on Appstore ( http://itunes.apple.com/us/app/i-shock/id383457769?mt=8 ) . It runs with an iAd banner but I can not see it when I download from Appstore to my device (of course, network is working). The status in iAd Network is "Live: This app is receiving live ads.". iAd preferences was typed. My original code is running well on device with a iAd test banner. Did I make somethings wrong? Thanks. A number of developers are noting that the fill rate is currently very low. Also note that they are only live in the US. If it works correctly in test then it's probably okay.