in-app-purchase

get Blank Response Subscription Status URL IAP from Apple server, Status Update Notifications, statusUpdateNotification

不羁岁月 提交于 2020-01-10 04:27:04
问题 Status Update Notifications, statusUpdateNotification I set Subscription Status URL in my APP in iTunes account like https://www.xxxxxx.xx/iospushnotification.php I also successfully tested nscurl --ats-diagnostics https://www.xxxxxx.xx/iospushnotification.php I also implemented php code in iospushnotification.php file to get JSON response I purchased successfully Auto renewal Subscriptions Sandbox but I did not get any Status Update Notifications I get blank [] JSON response from apple

Handling in-app purchases / consumable products across sessions/devices?

人盡茶涼 提交于 2020-01-10 04:16:11
问题 My question is centered around handling in-app purchases for consumables with Google's In-App Billing API. (https://developer.android.com/google/play/billing/api.html#consumetypes) Their documentation describes consumables as: Consumable products In contrast, you can implement consumption for products that can be made available for purchase multiple times. Typically, these products provide certain temporary effects. For example, the user's in-game character might gain life points or gain

the item you requested is not available for purchase

一笑奈何 提交于 2020-01-09 00:19:32
问题 I'm trying to integrate Android Market in-app purchases into my app, but unfortunately coming across an annoying error every time I try to purchase a real inapp product. I've taken the sample application (Dungeons) and added it to my app. I've updated the Public Key and also updated the list of products to the following: /** An array of product list entries for the products that can be purchased. */ private static final CatalogEntry[] CATALOG = new CatalogEntry[] { new CatalogEntry("full",

Can i check in app purchase on jailbreak [closed]

与世无争的帅哥 提交于 2020-01-07 09:54:14
问题 It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center. Closed 8 years ago . I am just worried that can i test in app purchase on the iphone which is jail broken Please tell me i have used all weapons to use it in my device but every time the Productid is zero please help 回答1: There is a

In App Purchase Nothing happens Android

十年热恋 提交于 2020-01-06 14:45:26
问题 Following this guide on in app purchases. Not sure what I'm doing wrong but any help would be amazing! Quite tricky as its in a fragment not the usual activity. Only thing in logs is ViewRoot's Touch Event : ACTION_UP and then ACTION_DOWN. public class Fragment_1 extends Fragment { IabHelper mHelper; private Button clickButton; private Button buyButton; private static final String TAG = "com.appal.inappbilling"; static final String ITEM_SKU = "android.test.purchased"; public View onCreateView

In App Purchase “sign in to itunes store” after [[SKPaymentQueue defaultQueue] addTransactionObserver:self]; [duplicate]

被刻印的时光 ゝ 提交于 2020-01-06 08:45:10
问题 This question already has answers here : Closed 7 years ago . Possible Duplicate: SKPaymentQueue addTransactionObserver asking for App Store password on startup after in-app purchase I have a problem, when I loadStore in app purchase I add a transaction observer, the problem is that when I add the observer I get a message to sign in to the itunes store, to buy something, does it may be that last transactions didn't finished? 回答1: I had this problem, which was fixed by calling

In App Purchase “sign in to itunes store” after [[SKPaymentQueue defaultQueue] addTransactionObserver:self]; [duplicate]

流过昼夜 提交于 2020-01-06 08:45:05
问题 This question already has answers here : Closed 7 years ago . Possible Duplicate: SKPaymentQueue addTransactionObserver asking for App Store password on startup after in-app purchase I have a problem, when I loadStore in app purchase I add a transaction observer, the problem is that when I add the observer I get a message to sign in to the itunes store, to buy something, does it may be that last transactions didn't finished? 回答1: I had this problem, which was fixed by calling

How to add In App purchase for for premium verision of application?

夙愿已清 提交于 2020-01-06 08:38:10
问题 Hi can any body tell me how to add the feature of In App purchase premium version of application. Infect i want to sale my application free but some of the features will not be available in free app. To unlock all the features user will have to purchase a premium version of app. So can anybody guide me how to this? 回答1: A simple Google search would have been pretty successful on this. I have already implemented InApp purchase facility by considering both : this tutorial and dedicated Apple

in-app purchase, any difference between iOS 5 and 6?

白昼怎懂夜的黑 提交于 2020-01-06 07:33:11
问题 I searched, only found a similar question, which was not quite answered, and mine is not the same, so I ask here. I followed Troy IAP tutorial (http://troybrant.net/blog/2010/01/in-app-purchases-a-full-walkthrough/) and coded my IAP, which works well in iOS 6.0 Simulator or real non-jail-break testing device. However, when I tested in iOS 5.0/5.1 Simulator (I don't have 5.x device), IAP process went through all steps to payment queue and returned stateFailed. The program otherwise runs well

Cannot update a Firestore's document after a purchase verification using Firebase functions

帅比萌擦擦* 提交于 2020-01-06 06:55:14
问题 I've been working on a function to verify purchase in server side. Everything works well. Only one issue, when the purchase is valid (the response.status === 200) the console shows (success) but the document hasn't been updated. Here is my code. Did i miss something ? const functions = require('firebase-functions'); const admin = require('firebase-admin'); const {google} = require('googleapis'); const publisher = google.androidpublisher('v2'); const authClient = new google.auth.JWT({ email: